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<title>dfhack/library/lua, branch master</title>
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<entry>
<title>Add a script to reclassify 'individual choice' weapons based on unit skill.</title>
<updated>2012-09-29T13:21:49+00:00</updated>
<author>
<name>Alexander Gavrilov</name>
</author>
<published>2012-09-29T13:21:49+00:00</published>
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<entry>
<title>Overhaul the concept of lua 'class' initialization yet again.</title>
<updated>2012-09-18T16:30:25+00:00</updated>
<author>
<name>Alexander Gavrilov</name>
</author>
<published>2012-09-18T16:30:25+00:00</published>
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<entry>
<title>Reindent to remove tabs.</title>
<updated>2012-09-09T06:53:08+00:00</updated>
<author>
<name>Alexander Gavrilov</name>
</author>
<published>2012-09-09T06:53:08+00:00</published>
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<entry>
<title>Added ListBox to gui.dialogs</title>
<updated>2012-09-08T23:28:07+00:00</updated>
<author>
<name>warmist</name>
</author>
<published>2012-09-08T23:28:07+00:00</published>
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A listbox class. Can be either filled with table of strings, or string+callback tables. Needs some code revision :)</content>
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A listbox class. Can be either filled with table of strings, or string+callback tables. Needs some code revision :)</pre>
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</entry>
<entry>
<title>Support setting the target area for the siege engine.</title>
<updated>2012-09-08T09:46:02+00:00</updated>
<author>
<name>Alexander Gavrilov</name>
</author>
<published>2012-09-08T09:46:02+00:00</published>
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<entry>
<title>Start the siege engine plugin with code to highlight obstacles on screen.</title>
<updated>2012-09-07T15:54:32+00:00</updated>
<author>
<name>Alexander Gavrilov</name>
</author>
<published>2012-09-07T15:54:32+00:00</published>
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<entry>
<title>Implement a pressure plate sensitive to machine power.</title>
<updated>2012-09-06T08:37:29+00:00</updated>
<author>
<name>Alexander Gavrilov</name>
</author>
<published>2012-09-06T08:37:29+00:00</published>
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When built next to a gearbox, it will monitor its powered state.
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When built next to a gearbox, it will monitor its powered state.
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<entry>
<title>Support renaming some buildings, and arbitrary units, via gui script.</title>
<updated>2012-09-05T17:27:42+00:00</updated>
<author>
<name>Alexander Gavrilov</name>
</author>
<published>2012-09-05T17:27:42+00:00</published>
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<entry>
<title>Add stock MessageBox and InputBox dialog screens for lua scripts.</title>
<updated>2012-09-05T15:45:45+00:00</updated>
<author>
<name>Alexander Gavrilov</name>
</author>
<published>2012-09-05T15:45:45+00:00</published>
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<entry>
<title>Provide a partial application utility function to lua.</title>
<updated>2012-09-05T13:37:36+00:00</updated>
<author>
<name>Alexander Gavrilov</name>
</author>
<published>2012-09-05T13:37:36+00:00</published>
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Implemented in C++ for efficiency.
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Implemented in C++ for efficiency.
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