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authorAlexander Gavrilov2012-09-17 21:15:51 +0400
committerAlexander Gavrilov2012-09-17 21:15:51 +0400
commit36e44c682cc2cecb552eca8dfc75ad1a436086cc (patch)
tree60793f2c17ceeb9a2849e60e819551e21fbf8c90 /NEWS
parent613063cef4d87b3b4307144b85da60dc40daceb3 (diff)
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Add a plugin implementing 'add spatter to item' reactions.
Diffstat (limited to 'NEWS')
-rw-r--r--NEWS5
1 files changed, 4 insertions, 1 deletions
diff --git a/NEWS b/NEWS
index 4294bedb..fdc69ac5 100644
--- a/NEWS
+++ b/NEWS
@@ -60,4 +60,7 @@ DFHack v0.34.11-r2 (UNRELEASED)
and restricting operator skill range like with ordinary workshops.
Disclaimer: not in any way to undermine the future siege update from Toady, but the aiming
logic of existing engines hasn't been updated since 2D, and is almost useless as/is.
-
+ New Add Spatter plugin:
+ Detects reactions with certain names in the raws, and changes them from adding
+ improvements to adding item contaminants. This allows directly covering items
+ with poisons. The added spatters are immune both to water and 'clean items'.