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authorAlexander Gavrilov2012-09-29 17:21:49 +0400
committerAlexander Gavrilov2012-09-29 17:21:49 +0400
commit62cde96724622a08f9dd6d4bf83f1763a02fd9df (patch)
tree99862f565d7d8e30ab054a3ff01a35aab5044669 /NEWS
parent48da06ec371421a48f801f6da1add6e437ccfa06 (diff)
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Add a script to reclassify 'individual choice' weapons based on unit skill.
Diffstat (limited to 'NEWS')
-rw-r--r--NEWS1
1 files changed, 1 insertions, 0 deletions
diff --git a/NEWS b/NEWS
index 20c51f41..fe7b5b66 100644
--- a/NEWS
+++ b/NEWS
@@ -56,6 +56,7 @@ DFHack v0.34.11-r2 (UNRELEASED)
- gui/rename: renaming stockpiles, workshops and units via an in-game dialog.
- gui/power-meter: front-end for the Power Meter plugin.
- gui/siege-engine: front-end for the Siege Engine plugin.
+ - gui/choose-weapons: auto-choose matching weapons in the military equip screen.
Autolabor plugin:
- can set nonidle hauler percentage.
- broker excluded from all labors when needed at depot.