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| author | Petr Mrázek | 2012-04-18 04:18:08 +0200 |
|---|---|---|
| committer | Petr Mrázek | 2012-04-18 04:18:08 +0200 |
| commit | 5583d47b4f95f6e30eee62990af5f28885d5eaec (patch) | |
| tree | 3812ab09259a10289857d4d7ae1764c3618cccf6 /Readme.html | |
| parent | 6d53ab37e0d84d0095ad2c08226d40ef3ba461a9 (diff) | |
| download | dfhack-5583d47b4f95f6e30eee62990af5f28885d5eaec.tar.gz dfhack-5583d47b4f95f6e30eee62990af5f28885d5eaec.tar.bz2 dfhack-5583d47b4f95f6e30eee62990af5f28885d5eaec.tar.xz | |
Silly copypasta fail
Mixed up tiletype shape and material in readme
Diffstat (limited to 'Readme.html')
| -rw-r--r-- | Readme.html | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/Readme.html b/Readme.html index bfbab385..49ddb198 100644 --- a/Readme.html +++ b/Readme.html @@ -1557,8 +1557,8 @@ paint shape FLOOR <p>This will turn all stone fortifications into floors, preserving the material.</p> <p>Or this:</p> <pre class="literal-block"> -filter material FLOOR -filter shape MINERAL +filter shape FLOOR +filter material MINERAL paint shape WALL </pre> <p>Turning mineral vein floors back into walls.</p> @@ -1566,8 +1566,9 @@ paint shape WALL <p>Or this:</p> <pre class="literal-block"> paint hidden 1 +paint hidden 0 </pre> -<p>This will hide previously revealed tiles.</p> +<p>This will hide previously revealed tiles (or show hidden with the 0 option).</p> <p>Any paint or filter option can be disabled entirely by using the ANY keyword:</p> <pre class="literal-block"> paint hidden ANY |
