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| author | Alexander Gavrilov | 2012-05-20 21:57:45 +0400 |
|---|---|---|
| committer | Alexander Gavrilov | 2012-05-20 21:57:45 +0400 |
| commit | b992b04f0bb7ffef8e7fb152967d438f398543d7 (patch) | |
| tree | 0b6dd0e193642d95df53ffb05f7fe9c3a63d0595 /library/LuaApi.cpp | |
| parent | d28d240dbdce9ef38081826c76dad4268259a380 (diff) | |
| download | dfhack-b992b04f0bb7ffef8e7fb152967d438f398543d7.tar.gz dfhack-b992b04f0bb7ffef8e7fb152967d438f398543d7.tar.bz2 dfhack-b992b04f0bb7ffef8e7fb152967d438f398543d7.tar.xz | |
Remove stuff that shouldn't be in the core, and expose to lua what's left.
Specifically, any "if (verbose) { Core::printerr("blah") }" kind
of stuff definitely doesn't belong in the common API functions.
Also, ref->getUnit() is very expensive.
On the other hand, checks for crash-inducing conflicts with the
ui should be in the core api, and not in client plugins.
Diffstat (limited to 'library/LuaApi.cpp')
| -rw-r--r-- | library/LuaApi.cpp | 9 |
1 files changed, 9 insertions, 0 deletions
diff --git a/library/LuaApi.cpp b/library/LuaApi.cpp index 9dfb3975..6a550db8 100644 --- a/library/LuaApi.cpp +++ b/library/LuaApi.cpp @@ -764,15 +764,24 @@ static bool items_moveToBuilding(df::item *item, df::building_actual *building, return Items::moveToBuilding(mc, item, building,use_mode); } +static bool items_moveToInventory + (df::item *item, df::unit *unit, df::unit_inventory_item::T_mode mode, int body_part) +{ + MapExtras::MapCache mc; + return Items::moveToInventory(mc, item, unit, mode, body_part); +} + static const LuaWrapper::FunctionReg dfhack_items_module[] = { WRAPM(Items, getGeneralRef), WRAPM(Items, getSpecificRef), WRAPM(Items, getOwner), WRAPM(Items, setOwner), WRAPM(Items, getContainer), + WRAPM(Items, getDescription), WRAPN(moveToGround, items_moveToGround), WRAPN(moveToContainer, items_moveToContainer), WRAPN(moveToBuilding, items_moveToBuilding), + WRAPN(moveToInventory, items_moveToInventory), { NULL, NULL } }; |
