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authorAlexander Gavrilov2012-08-24 18:26:18 +0400
committerAlexander Gavrilov2012-08-24 18:26:18 +0400
commit8359e80b233675ee347ff1ac8ec7d37430d52a7a (patch)
treec9d6876ef0fb50ffd3e27d793ac505d63f401ed9 /library/include
parentd52c54cc762e4f525b4d1f3c339e9cf5a1230ee7 (diff)
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Expose a few API functions to lua, and implement a room browser overlay.
Diffstat (limited to 'library/include')
-rw-r--r--library/include/modules/Buildings.h5
1 files changed, 5 insertions, 0 deletions
diff --git a/library/include/modules/Buildings.h b/library/include/modules/Buildings.h
index 6e0a2205..639df686 100644
--- a/library/include/modules/Buildings.h
+++ b/library/include/modules/Buildings.h
@@ -93,6 +93,11 @@ DFHACK_EXPORT bool Read (const uint32_t index, t_building & building);
DFHACK_EXPORT bool ReadCustomWorkshopTypes(std::map <uint32_t, std::string> & btypes);
/**
+ * Sets the owner unit for the building.
+ */
+DFHACK_EXPORT bool setOwner(df::building *building, df::unit *owner);
+
+/**
* Find the building located at the specified tile.
* Does not work on civzones.
*/