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| author | Alexander Gavrilov | 2012-04-29 21:07:39 +0400 |
|---|---|---|
| committer | Alexander Gavrilov | 2012-04-29 21:07:39 +0400 |
| commit | 2303a25bdefab30bea67f32d27d35e5002448e8a (patch) | |
| tree | d5f8ac14a823a504ad64ae30cc0fa2515f410485 /library/xml | |
| parent | 9c94b7c1e748743309dae75ec95e374f26624d5f (diff) | |
| download | dfhack-2303a25bdefab30bea67f32d27d35e5002448e8a.tar.gz dfhack-2303a25bdefab30bea67f32d27d35e5002448e8a.tar.bz2 dfhack-2303a25bdefab30bea67f32d27d35e5002448e8a.tar.xz | |
Implement unconstructed building instance creation and linking into world.
For more flexibility, the base api is split into 3 phases:
alloc, setSize, and construct. No support for non-actual
buildings like stockpiles and activity zones at the moment.
Diffstat (limited to 'library/xml')
| m--------- | library/xml | 0 |
1 files changed, 0 insertions, 0 deletions
diff --git a/library/xml b/library/xml -Subproject f649d31001e6023a9df5fe83c7971c17afe0d87 +Subproject d755560192ec318fbb52133e4e52972bee67d1e |
