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authorAlexander Gavrilov2012-09-03 10:28:17 +0400
committerAlexander Gavrilov2012-09-03 10:28:17 +0400
commit1618ccf5bb4044cdde97d45ef9e6173150cdddbc (patch)
tree28946a7859b1cfcc9394ad5f36bcd97faaeed766 /plugins/devel
parent2249cb14fab6fd778ef8e6502cbd749d2f4bfc14 (diff)
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Fix steam-engine build on msvc, and add a script for listing mem ranges.
Diffstat (limited to 'plugins/devel')
-rw-r--r--plugins/devel/steam-engine.cpp4
1 files changed, 2 insertions, 2 deletions
diff --git a/plugins/devel/steam-engine.cpp b/plugins/devel/steam-engine.cpp
index ef708d11..5c344f78 100644
--- a/plugins/devel/steam-engine.cpp
+++ b/plugins/devel/steam-engine.cpp
@@ -105,7 +105,7 @@ void decrement_flow(df::coord pos, int amount)
auto pldes = Maps::getTileDesignation(pos);
if (!pldes) return;
- int nsize = std::max(0, pldes->bits.flow_size - amount);
+ int nsize = std::max(0, int(pldes->bits.flow_size - amount));
pldes->bits.flow_size = nsize;
pldes->bits.flow_forbid = (nsize > 3 || pldes->bits.liquid_type == tile_liquid::Magma);
@@ -382,7 +382,7 @@ struct workshop_hook : df::building_workshopst {
if (!liquid)
continue;
- if (cnt == 0 || random() < RAND_MAX/2)
+ if (cnt == 0 || rand() < RAND_MAX/2)
{
cnt++;
boil_unit(liquid);