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| author | Alexander Gavrilov | 2012-08-30 19:01:43 +0400 |
|---|---|---|
| committer | Alexander Gavrilov | 2012-08-30 19:01:43 +0400 |
| commit | 1dee51abb02abe30647ed83f126ba986ce456f48 (patch) | |
| tree | 22f12e2b864f5b611a00211e6cefa7f5fd13aa6c /plugins/manipulator.cpp | |
| parent | 7676f07b06e4472211773e277d2767fe3940bd52 (diff) | |
| download | dfhack-1dee51abb02abe30647ed83f126ba986ce456f48.tar.gz dfhack-1dee51abb02abe30647ed83f126ba986ce456f48.tar.bz2 dfhack-1dee51abb02abe30647ed83f126ba986ce456f48.tar.xz | |
Use generic DOCTOR tile for wound dresser labor.
Diffstat (limited to 'plugins/manipulator.cpp')
| -rw-r--r-- | plugins/manipulator.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/plugins/manipulator.cpp b/plugins/manipulator.cpp index 345050b9..023463c9 100644 --- a/plugins/manipulator.cpp +++ b/plugins/manipulator.cpp @@ -110,7 +110,7 @@ const SkillColumn columns[] = { {4, 5, profession::SURGEON, unit_labor::SURGERY, job_skill::SURGERY, "Su"}, {4, 5, profession::BONE_SETTER, unit_labor::BONE_SETTING, job_skill::SET_BONE, "Bo"}, {4, 5, profession::SUTURER, unit_labor::SUTURING, job_skill::SUTURE, "St"}, - {4, 5, profession::NONE, unit_labor::DRESSING_WOUNDS, job_skill::DRESS_WOUNDS, "Dr"}, + {4, 5, profession::DOCTOR, unit_labor::DRESSING_WOUNDS, job_skill::DRESS_WOUNDS, "Dr"}, {4, 5, profession::NONE, unit_labor::FEED_WATER_CIVILIANS, job_skill::NONE, "Fd"}, {4, 5, profession::NONE, unit_labor::RECOVER_WOUNDED, job_skill::NONE, "Re"}, // Farming/Related |
