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authorAlexander Gavrilov2012-09-18 17:39:37 +0400
committerAlexander Gavrilov2012-09-18 17:39:37 +0400
commita7998f71a2ee95d2d21f34468761118fd6b8585f (patch)
treed909faf957838e9ad7678c63517849a5a1995100 /plugins/raw
parentf2e7ee4756813e1f60043d47942d18d4b7b814b5 (diff)
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Add a tweak workaround for the issue with container reactions in advmode.
Diffstat (limited to 'plugins/raw')
-rw-r--r--plugins/raw/reaction_spatter.txt2
1 files changed, 1 insertions, 1 deletions
diff --git a/plugins/raw/reaction_spatter.txt b/plugins/raw/reaction_spatter.txt
index 229e531c..085be7fd 100644
--- a/plugins/raw/reaction_spatter.txt
+++ b/plugins/raw/reaction_spatter.txt
@@ -21,7 +21,7 @@ Reaction name must start with 'SPATTER_ADD_':
[REAGENT:grease:1:GLOB:NONE:NONE:NONE][REACTION_CLASS:FAT][UNROTTEN]
The probability is used as spatter size; Legendary gives +90%:
COVERED = liquid, GLAZED = solid, BANDS = paste, SPIKES = powder
- [IMPROVEMENT:800:object:BANDS:GET_MATERIAL_FROM_REAGENT:extract:NONE]
+ [IMPROVEMENT:800:object:COVERED:GET_MATERIAL_FROM_REAGENT:extract:NONE]
[REACTION:SPATTER_ADD_WEAPON_EXTRACT]
[NAME:coat weapon with extract]