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Diffstat (limited to 'README.rst')
| -rw-r--r-- | README.rst | 8 |
1 files changed, 5 insertions, 3 deletions
@@ -703,7 +703,8 @@ Options :rename unit-profession "custom profession": Change proffession name of the highlighted unit/creature. :rename building "name": Set a custom name for the selected building. - The building must be one of stockpile, workshop, furnace, trap or siege engine. + The building must be one of stockpile, workshop, furnace, trap, + siege engine or an activity zone. reveal ====== @@ -1549,7 +1550,8 @@ via a simple dialog in the game ui. * ``gui/rename [building]`` in 'q' mode changes the name of a building. - The selected building must be one of stockpile, workshop, furnace, trap or siege engine. + The selected building must be one of stockpile, workshop, furnace, trap, or siege engine. + It is also possible to rename zones from the 'i' menu. * ``gui/rename [unit]`` with a unit selected changes the nickname. @@ -1645,7 +1647,7 @@ is extracted from the workshop raws. machine connection cannot be modified. As a result, the workshop can only immediately connect to machine components built AFTER it. This also means that engines cannot be chained without intermediate -short axles that can be built later. +short axles that can be built later than both of the engines. Operation --------- |
