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-rw-r--r--dfhack.init-example64
1 files changed, 64 insertions, 0 deletions
diff --git a/dfhack.init-example b/dfhack.init-example
index 4af4246f..2e656a60 100644
--- a/dfhack.init-example
+++ b/dfhack.init-example
@@ -16,6 +16,10 @@ keybinding add Ctrl-K autodump-destroy-item
# quicksave, only in main dwarfmode screen and menu page
keybinding add Ctrl-Alt-S@dwarfmode/Default quicksave
+# gui/rename script
+keybinding add Ctrl-Shift-N gui/rename
+keybinding add Alt-Shift-P "gui/rename unit-profession"
+
##############################
# Generic adv mode bindings #
##############################
@@ -41,4 +45,64 @@ keybinding add Shift-R "job-material RHYOLITE"
keybinding add Shift-I "job-material CINNABAR"
keybinding add Shift-B "job-material COBALTITE"
keybinding add Shift-O "job-material OBSIDIAN"
+keybinding add Shift-T "job-material ORTHOCLASE"
keybinding add Shift-G "job-material GLASS_GREEN"
+
+# sort units and items
+keybinding add Alt-Shift-N "sort-units name" "sort-items description"
+keybinding add Alt-Shift-R "sort-units arrival"
+keybinding add Alt-Shift-T "sort-units profession" "sort-items type material"
+keybinding add Alt-Shift-Q "sort-units squad_position" "sort-items quality"
+
+# browse linked mechanisms
+keybinding add Ctrl-M@dwarfmode/QueryBuilding/Some gui/mechanisms
+
+# browse rooms of same owner
+keybinding add Alt-R@dwarfmode/QueryBuilding/Some gui/room-list
+
+# interface for the liquids plugin
+keybinding add Alt-L@dwarfmode/LookAround gui/liquids
+
+# machine power sensitive pressure plate construction
+keybinding add Ctrl-Shift-M@dwarfmode/Build/Position/Trap gui/power-meter
+
+# siege engine control
+keybinding add Alt-A@dwarfmode/QueryBuilding/Some/SiegeEngine gui/siege-engine
+
+############################
+# UI and game logic tweaks #
+############################
+
+# stabilize the cursor of dwarfmode when switching menus
+tweak stable-cursor
+
+# stop military from considering training as 'patrol duty'
+tweak patrol-duty
+
+# display creature weight in build plate menu as ??K, instead of (???df: Max
+tweak readable-build-plate
+
+# improve FPS by squashing endless item temperature update loops
+tweak stable-temp
+
+# speed up items reaching temp equilibrium with environment by
+# capping the rate to no less than 1 degree change per 500 frames
+# Note: will also cause stuff to melt faster in magma etc
+tweak fast-heat 500
+
+# stop stacked liquid/bar/thread/cloth items from lasting forever
+# if used in reactions that use only a fraction of the dimension.
+tweak fix-dimensions
+
+# make reactions requiring containers usable in advmode - the issue is
+# that the screen asks for those reagents to be selected directly
+tweak advmode-contained
+
+# support Shift-Enter in Trade and Move Goods to Depot screens for faster
+# selection; it selects the current item or stack and scrolls down one line
+tweak fast-trade
+
+# stop the right list in military->positions from resetting to top all the time
+tweak military-stable-assign
+# in same list, color units already assigned to squads in brown & green
+tweak military-color-assigned