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-rw-r--r--library/include/SDL_keyboard.h61
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diff --git a/library/include/SDL_keyboard.h b/library/include/SDL_keyboard.h
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+/*
+ SDL - Simple DirectMedia Layer
+ Copyright (C) 1997-2009 Sam Lantinga
+
+ This library is free software; you can redistribute it and/or
+ modify it under the terms of the GNU Lesser General Public
+ License as published by the Free Software Foundation; either
+ version 2.1 of the License, or (at your option) any later version.
+
+ This library is distributed in the hope that it will be useful,
+ but WITHOUT ANY WARRANTY; without even the implied warranty of
+ MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
+ Lesser General Public License for more details.
+
+ You should have received a copy of the GNU Lesser General Public
+ License along with this library; if not, write to the Free Software
+ Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301 USA
+
+ Sam Lantinga
+ slouken@libsdl.org
+*/
+
+// Fake - only structs. Shamelessly pilfered from the SDL library.
+// Needed for processing its event types without polluting our namespaces with C garbage
+
+#pragma once
+#include "SDL_keysym.h"
+#include <stdint.h>
+
+namespace SDL
+{
+ /** Keysym structure
+ *
+ * - The scancode is hardware dependent, and should not be used by general
+ * applications. If no hardware scancode is available, it will be 0.
+ *
+ * - The 'unicode' translated character is only available when character
+ * translation is enabled by the SDL_EnableUNICODE() API. If non-zero,
+ * this is a UNICODE character corresponding to the keypress. If the
+ * high 9 bits of the character are 0, then this maps to the equivalent
+ * ASCII character:
+ * @code
+ * char ch;
+ * if ( (keysym.unicode & 0xFF80) == 0 ) {
+ * ch = keysym.unicode & 0x7F;
+ * } else {
+ * An international character..
+ * }
+ * @endcode
+ */
+ typedef struct keysym
+ {
+ uint8_t scancode; /**< hardware specific scancode */
+ Key sym; /**< SDL virtual keysym */
+ Mod mod; /**< current key modifiers */
+ uint16_t unicode; /**< translated character */
+ } keysym;
+
+ /** This is the mask which refers to all hotkey bindings */
+ #define ALL_HOTKEYS 0xFFFFFFFF
+} \ No newline at end of file