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* Remove precompiled garbage, fix dfcleanmap for realPetr Mrázek2011-03-191-1/+2
* Use RPATH tweaks on linux to make portable packages workPetr Mrázek2011-03-181-0/+8
* Small fixes to documentation and build scripts.Petr Mrázek2011-03-181-19/+31
* Doxygen integration, better defaults for the generated build system.Petr Mrázek2011-03-181-2/+19
* DFHack. Now with more packaging fun.Petr Mrázek2011-03-181-7/+57
* Make the build system sane, pt. 1 - no install or packages yetPetr Mrázek2011-03-161-31/+33
* minor liquids bugfix, added typedef for planecoord so that stonesense builds....Petr Mrázek2011-03-131-0/+1
* Increment versionPetr Mrázek2011-03-111-1/+1
* Added MapExtras, ported dfliquids to MapCache. Fixed vein non-ident bug in df...Petr Mrázek2011-03-111-1/+1
* 31.20 Windows SDL OKPetr Mrázek2011-03-061-0/+1
* Hide depend headers better, upgraded tinyxmlPetr Mrázek2011-03-011-4/+1
* fixed misspelling of BUILD_DFHACK_C_BINDINGSdoomchild2010-08-301-1/+1
* Merge branch 'master' of git://genodeen.net/adeon_dfhackPetr Mrázek2010-08-281-1/+6
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| * Modify root CMakeLists.txt some more to behave as submodule.Mikko Juola2010-08-271-5/+0
| * Some changes to make CMake behave when dfhack is used as a submodule.Mikko Juola2010-08-271-1/+11
* | unify build system, start on the new offset file formatPetr Mrázek2010-08-161-5/+21
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* Fix build of offset editor skeleton, make it optional and disabled by default.Petr Mrázek2010-08-141-1/+6
* Moved memory defs to /data. Memory.xml is copied into the right folder at bui...Petr Mrázek2010-08-131-0/+2
* Offset editor skeleton app (just dead UI, no data yet)Petr Mrázek2010-08-111-3/+2
* Added CMake options to build examples and playground tools, disabled by default.Petr Mrázek2010-07-081-0/+2
* Common base for all modulesPetr Mrázek2010-06-251-1/+2
* doxygen (default off), add creature entity printing to creaturedumpPetr Mrázek2010-06-241-0/+4
* 0.31.06-SDL, needs testingPetr Mrázek2010-06-101-0/+1
* Fun and games. Also turning old DFWindow class into a module tracked by Context.Petr Mrázek2010-05-261-4/+4
* Moving stuff around, part 2Petr Mrázek2010-05-261-14/+6
* Moving stuff around, part 1Petr Mrázek2010-05-261-7/+3
* Added playground folder for quick hacksPetr Mrázek2010-05-251-0/+1
* Revived the SHM. Seems to be working, but needs a fair bit of changes.Petr Mrázek2010-05-241-1/+1
* Multi-process reworkPetr Mrázek2010-05-231-1/+1
* Pythn module fixes for 64bit, it gets built now, but doesn't work AFAIKPetr Mrázek2010-04-281-0/+1
* Son't build shmPetr Mrázek2010-04-041-1/+1
* Reveal and prospector tools work. Basic inorganic matgloss works. Basic map r...Petr Mrázek2010-04-031-2/+3
* Move depends, build them as libsPetr Mrázek2010-04-021-3/+6
* More moving of thingsPetr Mrázek2010-04-021-4/+6
* More DF 2010 reorganizationPetr Mrázek2010-04-021-2/+2
* Auto-find ncurses libs and include files for veinlookPetr Mrázek2010-03-231-0/+1
* CMake swig integrationPetr Mrázek2010-02-281-0/+1
* Linux d18 ncurses support for shm libPetr Mrázek2010-02-231-0/+1
* Updated README and COMPILE, split tools into tools and examples.Petr Mrázek2010-02-161-0/+1
* some rearrangement of the shm server part, preparing for the windows portPetr Mrázek2010-01-041-2/+4
* code moved from khazadPetr Mrázek2009-09-141-0/+30