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* Update license, add contributors file, bump release numberPetr Mrázek2012-09-3018-18/+18
* Add an API function for reading the nominal skill level.Alexander Gavrilov2012-09-291-0/+1
* Add unit/item/job/building getter hook vmethods to dfhack_viewscreen.Alexander Gavrilov2012-09-201-0/+18
* Add an API function that returns the selected building.Alexander Gavrilov2012-09-201-0/+4
* Add a plugin implementing 'add spatter to item' reactions.Alexander Gavrilov2012-09-171-0/+5
* Add an api function for destroying items.Alexander Gavrilov2012-09-141-0/+3
* Add function for making item projectiles.Alexander Gavrilov2012-09-121-0/+4
* Clean up the movement speed calculation function and move into the core.Alexander Gavrilov2012-09-091-0/+2
* Move curse-affected attribute value getters to the core.Alexander Gavrilov2012-09-091-0/+6
* Finish the effective skill computation function, and move to core.Alexander Gavrilov2012-09-091-0/+12
* Add an API function for reading tiles from the screen buffers.Alexander Gavrilov2012-09-071-0/+6
* Experimental creation of map blocks in gui/liquids script.Alexander Gavrilov2012-09-062-0/+12
* Add some APIs required by steam engine to the core.Alexander Gavrilov2012-09-022-0/+25
* Follow change in xml again.Alexander Gavrilov2012-08-271-1/+1
* Expose the liquids plugin engine to lua, and make a wrapper gui script.Alexander Gavrilov2012-08-251-0/+3
* Expose a few API functions to lua, and implement a room browser overlay.Alexander Gavrilov2012-08-241-0/+5
* Tweak the API for current viewscreen, and dispatch show/dismiss from C++.Alexander Gavrilov2012-08-242-4/+12
* Add getProfessionColor and getCasteProfessionColor to Units moduleQuietust2012-08-221-0/+3
* Put some compatibility features into the base dfhack viewscreen.Alexander Gavrilov2012-08-221-0/+9
* manipulator: Inherit from dfhack_viewscreen, and don't use itoa.Alexander Gavrilov2012-08-221-1/+3
* Add Screen::drawBorder(string), duplicates DF's interfacest::drawborder()Quietust2012-08-211-0/+3
* Export the tile finder function to lua, and improve mouse event reporting.Alexander Gavrilov2012-08-191-0/+3
* Implement support for lua-backed viewscreens.Alexander Gavrilov2012-08-191-0/+37
* Add a module for painting tiles into the gps global.Alexander Gavrilov2012-08-191-0/+116
* Sync to the change in gamemode/gametype globals.Alexander Gavrilov2012-06-161-24/+7
* Cleanup World module to use df::global, and fix crashes when control_mode/gam...Quietust2012-05-231-11/+0
* Remove stuff that shouldn't be in the core, and expose to lua what's left.Alexander Gavrilov2012-05-201-1/+6
* Merge remote-tracking branch 'kmartin/master'Alexander Gavrilov2012-05-201-1/+2
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| * Merge https://github.com/playfordh/dfhackPetr Mrázek2012-05-191-1/+2
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| | * Added new method - Items::moveToInventory(...)harlanplayford2012-05-151-1/+2
* | | Add a mechanism converting ui focus to a string representation.Alexander Gavrilov2012-05-191-0/+4
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* | Added df::Items::moveToBuilding. Moved item from ground to building, usefull ...Warmist2012-05-181-1/+3
* | Improve lua api for tile biome access.Alexander Gavrilov2012-05-131-0/+12
* | Add api for enabling liquid and temperature updates for blocks.Alexander Gavrilov2012-05-123-16/+16
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* Add code for adding abstract buildings and removing constructions.Alexander Gavrilov2012-05-062-0/+14
* Add a couple more building api functions.Alexander Gavrilov2012-05-061-1/+12
* Update dfhack for specific_ref.Alexander Gavrilov2012-05-031-0/+5
* Add a convenience function for designating constructions.Alexander Gavrilov2012-05-013-0/+25
* Update building creation code with new knowledge, and fix zone.Alexander Gavrilov2012-05-011-1/+17
* Implement unconstructed building instance creation and linking into world.Alexander Gavrilov2012-04-292-0/+52
* Add api to check the walkable cache, and update flow_forbid in liquids.Alexander Gavrilov2012-04-261-0/+2
* Split off the burrows api from Maps and Units.Alexander Gavrilov2012-04-263-34/+78
* Retrieve unit noble position info, and use it in getProfessionName.Alexander Gavrilov2012-04-261-1/+12
* Add a few more lua api functions, documentation, and unit sort orders.Alexander Gavrilov2012-04-232-1/+7
* Add a hotkey command that sorts units in lists using lua comparators.Alexander Gavrilov2012-04-211-0/+2
* Enable warnings correctly on linux and fix a lot of them.Alexander Gavrilov2012-04-201-6/+6
* Implement SOIL/STONE substitution logic, and add compat in mapexport.Alexander Gavrilov2012-04-191-0/+5
* Refactor MapCache: make it parse everything that is known re tiles & mats.Alexander Gavrilov2012-04-192-57/+202
* Add burrow subcommands to modify burrow unit and tile sets.Alexander Gavrilov2012-04-142-0/+12
* Add a plugin that makes selected burrows auto-grow on digging.Alexander Gavrilov2012-04-131-4/+4