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path: root/library/include/modules/MapCache.h
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* Update license, add contributors file, bump release numberPetr Mrázek2012-09-301-1/+1
* Experimental creation of map blocks in gui/liquids script.Alexander Gavrilov2012-09-061-0/+10
* Add api for enabling liquid and temperature updates for blocks.Alexander Gavrilov2012-05-121-16/+9
* Implement SOIL/STONE substitution logic, and add compat in mapexport.Alexander Gavrilov2012-04-191-0/+5
* Refactor MapCache: make it parse everything that is known re tiles & mats.Alexander Gavrilov2012-04-191-57/+192
* More maps api refactoring and renaming.Alexander Gavrilov2012-04-111-1/+2
* Implement item occupancy tracking in MapCache.Alexander Gavrilov2012-04-101-0/+28
* Get rid of some obsolete api functions, and restructure MapCache.Alexander Gavrilov2012-04-101-288/+130
* Renamed digging commands to uniformly start with 'dig*'(vdig -> digv etc). Ad...Robert Heinrich2012-03-311-3/+18
* Fix bug in MapCache - squash veins with the correct priorityQuietust2012-03-291-3/+0
* Update MapCache to allow decoding tiles underneath ice and constructions, and...Quietust2012-03-131-56/+103
* Get rid of Simple namespace, Gui module is now a namespace.Petr Mrázek2012-03-031-1/+0
* Move TileTypes to XML, part 1 - a bunch of stuff is now brokenQuietust2012-02-131-7/+7
* Fix MapCache crash when in Arena modeQuietust2012-02-131-0/+5
* Replace DFCoord with df::coord and df::coord2d.Alexander Gavrilov2012-01-201-16/+16
* Kill the Maps moduleQuietust2012-01-191-21/+19
* Significant cleanup of Maps module - next step will be to kill it properlyQuietust2012-01-191-13/+15
* Header changes/cleanup.Petr Mrázek2011-12-311-0/+460