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* Add a script to reclassify 'individual choice' weapons based on unit skill.Alexander Gavrilov2012-09-291-0/+21
* Overhaul the concept of lua 'class' initialization yet again.Alexander Gavrilov2012-09-185-83/+227
* Reindent to remove tabs.Alexander Gavrilov2012-09-091-43/+43
* Added ListBox to gui.dialogswarmist2012-09-091-0/+95
* Support setting the target area for the siege engine.Alexander Gavrilov2012-09-081-5/+24
* Start the siege engine plugin with code to highlight obstacles on screen.Alexander Gavrilov2012-09-072-6/+64
* Implement a pressure plate sensitive to machine power.Alexander Gavrilov2012-09-063-9/+7
* Support renaming some buildings, and arbitrary units, via gui script.Alexander Gavrilov2012-09-051-3/+6
* Add stock MessageBox and InputBox dialog screens for lua scripts.Alexander Gavrilov2012-09-053-2/+198
* Provide a partial application utility function to lua.Alexander Gavrilov2012-09-051-1/+7
* Expose the liquids plugin engine to lua, and make a wrapper gui script.Alexander Gavrilov2012-08-252-3/+54
* Pull some minor stuff from mechanisms into main libs.Alexander Gavrilov2012-08-242-0/+22
* Try using the Objective-C 'alloc + init' idiom for lua screen objects.Alexander Gavrilov2012-08-243-28/+72
* Tweak the API for current viewscreen, and dispatch show/dismiss from C++.Alexander Gavrilov2012-08-241-7/+4
* Track lua event listener count, and let the C++ host know.Alexander Gavrilov2012-08-231-6/+3
* Improve viewport manipulation utilities and support scroll in mechanisms.Alexander Gavrilov2012-08-222-60/+166
* Put some compatibility features into the base dfhack viewscreen.Alexander Gavrilov2012-08-222-8/+7
* Add yet one more frame style.Alexander Gavrilov2012-08-221-1/+13
* Implement a policy of marking DFHack-owned screens with a signature.Alexander Gavrilov2012-08-222-0/+16
* More work on utilities for making lua viewscreens.Alexander Gavrilov2012-08-212-73/+128
* Add a Painter class for lua viewscreens, and extract other utilities.Alexander Gavrilov2012-08-213-31/+234
* Add a script that implements a linked mechanism browser.Alexander Gavrilov2012-08-202-3/+181
* Add a stupid example of a lua-controlled viewscreen.Alexander Gavrilov2012-08-192-0/+80
* Implement support for lua-backed viewscreens.Alexander Gavrilov2012-08-191-0/+6
* Merge branch 'master' of git://github.com/angavrilov/dfhackjj2012-07-061-6/+6
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| * Add documentation for some utility functions implemented in lua.Alexander Gavrilov2012-06-241-6/+6
* | add SC_PAUSED / SC_UNPAUSED onStateChange eventsjj2012-07-051-0/+2
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* Update the Lua API document with info about scripts.Alexander Gavrilov2012-06-221-0/+2
* Support controllable error presentation verbosity in lua code.Alexander Gavrilov2012-06-223-2/+6
* Move formatting newly-found globals for symbols.xml to lua code.Alexander Gavrilov2012-06-211-0/+10
* Add finders for enabler, gps and init.Alexander Gavrilov2012-06-211-1/+28
* Add a searcher for current_weather, using a prepared save.Alexander Gavrilov2012-06-201-1/+1
* Add ui_menu_width finder, tweak instructions, and add a case for win exe.Alexander Gavrilov2012-06-181-1/+2
* Add more offset finders to the script.Alexander Gavrilov2012-06-172-33/+71
* Add an interactive script finding a limited subset of linux offsets.Alexander Gavrilov2012-06-162-0/+463
* Make dfhack.run_script usable from other scripts, and document it.Alexander Gavrilov2012-06-141-4/+9
* Support creating rollers and stops with dfhack.buildings.constructBuilding.Alexander Gavrilov2012-05-171-2/+16
* Support custom buildings in dfhack.buildings.getFiltersByType.Alexander Gavrilov2012-05-132-8/+119
* Improve lua api for tile biome access.Alexander Gavrilov2012-05-131-3/+5
* Change xml submodule pointer.Alexander Gavrilov2012-05-081-1/+1
* Add more lua scripts.Alexander Gavrilov2012-05-082-5/+402
* Support default building inputs in dfhack.buildings.constructBuilding.Alexander Gavrilov2012-05-062-5/+368
* Add code for adding abstract buildings and removing constructions.Alexander Gavrilov2012-05-061-3/+7
* Expose builtin commands to dfhack-run, and add lua script support.Alexander Gavrilov2012-05-041-0/+18
* Update building creation code with new knowledge, and fix zone.Alexander Gavrilov2012-05-012-0/+100
* Implement unconstructed building instance creation and linking into world.Alexander Gavrilov2012-04-291-13/+21
* Split off the burrows api from Maps and Units.Alexander Gavrilov2012-04-261-0/+8
* Add a few more lua api functions, documentation, and unit sort orders.Alexander Gavrilov2012-04-231-17/+39
* Support sorting units in many more ui contexts.Alexander Gavrilov2012-04-221-2/+3
* Preserve the original lua global environment for modules.Alexander Gavrilov2012-04-211-1/+10