| Commit message (Expand) | Author | Age | Files | Lines |
| * | Update license, add contributors file, bump release number | Petr Mrázek | 2012-09-30 | 16 | -16/+16 |
| * | Add a script to reclassify 'individual choice' weapons based on unit skill. | Alexander Gavrilov | 2012-09-29 | 1 | -0/+31 |
| * | Add an API function for reading the nominal skill level. | Alexander Gavrilov | 2012-09-29 | 1 | -3/+18 |
| * | Try shutting up a few random warnings. | Alexander Gavrilov | 2012-09-29 | 2 | -2/+2 |
| * | fix for updated viewlist_petst | jj | 2012-09-26 | 1 | -1/+1 |
| * | Support the Room list in getSelectedBuilding. | Alexander Gavrilov | 2012-09-20 | 1 | -0/+4 |
| * | Add unit/item/job/building getter hook vmethods to dfhack_viewscreen. | Alexander Gavrilov | 2012-09-20 | 2 | -0/+52 |
| * | Add an API function that returns the selected building. | Alexander Gavrilov | 2012-09-20 | 1 | -0/+58 |
| * | Follow changes in XML defs. | Alexander Gavrilov | 2012-09-18 | 1 | -7/+7 |
| * | Add a plugin implementing 'add spatter to item' reactions. | Alexander Gavrilov | 2012-09-17 | 1 | -0/+13 |
| * | Follow changes to structures. | Alexander Gavrilov | 2012-09-17 | 1 | -2/+2 |
| * | Add an api function for destroying items. | Alexander Gavrilov | 2012-09-14 | 1 | -0/+32 |
| * | Merge https://github.com/danaris/dfhack | Quietust | 2012-09-13 | 3 | -3/+3 |
| |\ |
|
| | * | Merge branch 'master' of git://github.com/angavrilov/dfhack | Timothy Collett | 2012-09-10 | 6 | -19/+784 |
| | |\ |
|
| | * \ | Merge branch 'master' of http://github.com/peterix/dfhack | Timothy Collett | 2012-09-10 | 6 | -9/+703 |
| | |\ \ |
|
| | * | | | Merge further changes (???) | Timothy Collett | 2012-09-10 | 3 | -3/+3 |
| * | | | | Rename world_data.unk_204 to feature_map | Quietust | 2012-09-12 | 1 | -1/+1 |
| * | | | | Throw items from bins around in siege engine, like minecarts do. | Alexander Gavrilov | 2012-09-12 | 1 | -1/+5 |
| * | | | | Add function for making item projectiles. | Alexander Gavrilov | 2012-09-12 | 1 | -0/+45 |
| | |_|/
|/| | |
|
| * | | | Clean up the movement speed calculation function and move into the core. | Alexander Gavrilov | 2012-09-09 | 1 | -6/+274 |
| * | | | Move curse-affected attribute value getters to the core. | Alexander Gavrilov | 2012-09-09 | 1 | -0/+52 |
| * | | | Finish the effective skill computation function, and move to core. | Alexander Gavrilov | 2012-09-09 | 1 | -3/+156 |
| * | | | Support setting the target area for the siege engine. | Alexander Gavrilov | 2012-09-08 | 1 | -3/+4 |
| * | | | Add an API function for reading tiles from the screen buffers. | Alexander Gavrilov | 2012-09-07 | 1 | -2/+37 |
| * | | | Experimental creation of map blocks in gui/liquids script. | Alexander Gavrilov | 2012-09-06 | 1 | -1/+57 |
| * | | | Implement a pressure plate sensitive to machine power. | Alexander Gavrilov | 2012-09-06 | 1 | -1/+8 |
| * | | | Support renaming some buildings, and arbitrary units, via gui script. | Alexander Gavrilov | 2012-09-05 | 1 | -2/+2 |
| * | | | Add some APIs required by steam engine to the core. | Alexander Gavrilov | 2012-09-02 | 2 | -5/+180 |
| * | | | Follow xml changes. | Alexander Gavrilov | 2012-09-01 | 1 | -1/+1 |
| * | | | Follow change in xml again. | Alexander Gavrilov | 2012-08-27 | 1 | -1/+2 |
| * | | | Expose the liquids plugin engine to lua, and make a wrapper gui script. | Alexander Gavrilov | 2012-08-25 | 1 | -0/+17 |
| | |/
|/| |
|
| * | | Expose a few API functions to lua, and implement a room browser overlay. | Alexander Gavrilov | 2012-08-24 | 1 | -0/+39 |
| * | | Tweak the API for current viewscreen, and dispatch show/dismiss from C++. | Alexander Gavrilov | 2012-08-24 | 2 | -9/+37 |
| * | | Add getProfessionColor and getCasteProfessionColor to Units module | Quietust | 2012-08-22 | 1 | -0/+37 |
| * | | Put some compatibility features into the base dfhack viewscreen. | Alexander Gavrilov | 2012-08-22 | 1 | -2/+53 |
| * | | Implement a policy of marking DFHack-owned screens with a signature. | Alexander Gavrilov | 2012-08-22 | 1 | -0/+4 |
| * | | manipulator: Inherit from dfhack_viewscreen, and don't use itoa. | Alexander Gavrilov | 2012-08-22 | 1 | -5/+5 |
| * | | Add Screen::drawBorder(string), duplicates DF's interfacest::drawborder() | Quietust | 2012-08-21 | 1 | -0/+21 |
| * | | Export the tile finder function to lua, and improve mouse event reporting. | Alexander Gavrilov | 2012-08-19 | 1 | -12/+34 |
| * | | Add a stupid example of a lua-controlled viewscreen. | Alexander Gavrilov | 2012-08-19 | 1 | -0/+3 |
| * | | Implement support for lua-backed viewscreens. | Alexander Gavrilov | 2012-08-19 | 1 | -0/+262 |
| * | | Add a module for painting tiles into the gps global. | Alexander Gavrilov | 2012-08-19 | 2 | -0/+221 |
| * | | Extract the color enum from color_ostream to toplevel. | Alexander Gavrilov | 2012-08-19 | 1 | -1/+1 |
| * | | Sync with df-structures | Quietust | 2012-07-17 | 1 | -1/+1 |
| * | | add COAL subtypes in MaterialInfo::getToken | jj | 2012-07-04 | 1 | -0/+6 |
| |/ |
|
| * | Sync to the change in gamemode/gametype globals. | Alexander Gavrilov | 2012-06-16 | 1 | -5/+5 |
| * | Merge https://github.com/danaris/dfhack | Petr Mrázek | 2012-06-14 | 1 | -1/+1 |
| |\ |
|
| | * | Merge git://github.com/quietust/dfhack | Timothy Collett | 2012-05-24 | 3 | -39/+35 |
| | |\ |
|
| | * | | Initial changes to get dfhack building on the Mac | Timothy Collett | 2012-05-24 | 1 | -1/+1 |
| * | | | Support adventure mode and stockpile screens in focus strings. | Alexander Gavrilov | 2012-06-06 | 1 | -1/+44 |