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* Update license, add contributors file, bump release numberPetr Mrázek2012-09-3016-16/+16
* Add a script to reclassify 'individual choice' weapons based on unit skill.Alexander Gavrilov2012-09-291-0/+31
* Add an API function for reading the nominal skill level.Alexander Gavrilov2012-09-291-3/+18
* Try shutting up a few random warnings.Alexander Gavrilov2012-09-292-2/+2
* fix for updated viewlist_petstjj2012-09-261-1/+1
* Support the Room list in getSelectedBuilding.Alexander Gavrilov2012-09-201-0/+4
* Add unit/item/job/building getter hook vmethods to dfhack_viewscreen.Alexander Gavrilov2012-09-202-0/+52
* Add an API function that returns the selected building.Alexander Gavrilov2012-09-201-0/+58
* Follow changes in XML defs.Alexander Gavrilov2012-09-181-7/+7
* Add a plugin implementing 'add spatter to item' reactions.Alexander Gavrilov2012-09-171-0/+13
* Follow changes to structures.Alexander Gavrilov2012-09-171-2/+2
* Add an api function for destroying items.Alexander Gavrilov2012-09-141-0/+32
* Merge https://github.com/danaris/dfhackQuietust2012-09-133-3/+3
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| * Merge branch 'master' of git://github.com/angavrilov/dfhackTimothy Collett2012-09-106-19/+784
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| * \ Merge branch 'master' of http://github.com/peterix/dfhackTimothy Collett2012-09-106-9/+703
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| * | | Merge further changes (???)Timothy Collett2012-09-103-3/+3
* | | | Rename world_data.unk_204 to feature_mapQuietust2012-09-121-1/+1
* | | | Throw items from bins around in siege engine, like minecarts do.Alexander Gavrilov2012-09-121-1/+5
* | | | Add function for making item projectiles.Alexander Gavrilov2012-09-121-0/+45
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* | | Clean up the movement speed calculation function and move into the core.Alexander Gavrilov2012-09-091-6/+274
* | | Move curse-affected attribute value getters to the core.Alexander Gavrilov2012-09-091-0/+52
* | | Finish the effective skill computation function, and move to core.Alexander Gavrilov2012-09-091-3/+156
* | | Support setting the target area for the siege engine.Alexander Gavrilov2012-09-081-3/+4
* | | Add an API function for reading tiles from the screen buffers.Alexander Gavrilov2012-09-071-2/+37
* | | Experimental creation of map blocks in gui/liquids script.Alexander Gavrilov2012-09-061-1/+57
* | | Implement a pressure plate sensitive to machine power.Alexander Gavrilov2012-09-061-1/+8
* | | Support renaming some buildings, and arbitrary units, via gui script.Alexander Gavrilov2012-09-051-2/+2
* | | Add some APIs required by steam engine to the core.Alexander Gavrilov2012-09-022-5/+180
* | | Follow xml changes.Alexander Gavrilov2012-09-011-1/+1
* | | Follow change in xml again.Alexander Gavrilov2012-08-271-1/+2
* | | Expose the liquids plugin engine to lua, and make a wrapper gui script.Alexander Gavrilov2012-08-251-0/+17
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* | Expose a few API functions to lua, and implement a room browser overlay.Alexander Gavrilov2012-08-241-0/+39
* | Tweak the API for current viewscreen, and dispatch show/dismiss from C++.Alexander Gavrilov2012-08-242-9/+37
* | Add getProfessionColor and getCasteProfessionColor to Units moduleQuietust2012-08-221-0/+37
* | Put some compatibility features into the base dfhack viewscreen.Alexander Gavrilov2012-08-221-2/+53
* | Implement a policy of marking DFHack-owned screens with a signature.Alexander Gavrilov2012-08-221-0/+4
* | manipulator: Inherit from dfhack_viewscreen, and don't use itoa.Alexander Gavrilov2012-08-221-5/+5
* | Add Screen::drawBorder(string), duplicates DF's interfacest::drawborder()Quietust2012-08-211-0/+21
* | Export the tile finder function to lua, and improve mouse event reporting.Alexander Gavrilov2012-08-191-12/+34
* | Add a stupid example of a lua-controlled viewscreen.Alexander Gavrilov2012-08-191-0/+3
* | Implement support for lua-backed viewscreens.Alexander Gavrilov2012-08-191-0/+262
* | Add a module for painting tiles into the gps global.Alexander Gavrilov2012-08-192-0/+221
* | Extract the color enum from color_ostream to toplevel.Alexander Gavrilov2012-08-191-1/+1
* | Sync with df-structuresQuietust2012-07-171-1/+1
* | add COAL subtypes in MaterialInfo::getTokenjj2012-07-041-0/+6
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* Sync to the change in gamemode/gametype globals.Alexander Gavrilov2012-06-161-5/+5
* Merge https://github.com/danaris/dfhackPetr Mrázek2012-06-141-1/+1
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| * Merge git://github.com/quietust/dfhackTimothy Collett2012-05-243-39/+35
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| * | Initial changes to get dfhack building on the MacTimothy Collett2012-05-241-1/+1
* | | Support adventure mode and stockpile screens in focus strings.Alexander Gavrilov2012-06-061-1/+44