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* Merge https://github.com/jjyg/dfhackPetr Mrázek2012-09-301-0/+0
* Track structuresPetr Mrázek2012-09-301-0/+0
* Track structures and stonesensePetr Mrázek2012-09-281-0/+0
* Sync up df-structuresKelly Martin2012-09-231-0/+0
* Support the Room list in getSelectedBuilding.Alexander Gavrilov2012-09-201-0/+0
* Add unit/item/job/building getter hook vmethods to dfhack_viewscreen.Alexander Gavrilov2012-09-201-0/+0
* Follow changes in XML defs.Alexander Gavrilov2012-09-181-0/+0
* Add a plugin implementing 'add spatter to item' reactions.Alexander Gavrilov2012-09-171-0/+0
* Follow changes to structures.Alexander Gavrilov2012-09-171-0/+0
* Vaporize liquids from barrels, and destroy bin contents in siege engine.Alexander Gavrilov2012-09-141-0/+0
* Throw items from bins around in siege engine, like minecarts do.Alexander Gavrilov2012-09-121-0/+0
* Clean up the movement speed calculation function and move into the core.Alexander Gavrilov2012-09-091-0/+0
* Finish the effective skill computation function, and move to core.Alexander Gavrilov2012-09-091-0/+0
* Reverse-engineer unit speed computation from DF code.Alexander Gavrilov2012-09-081-0/+0
* Experimental creation of map blocks in gui/liquids script.Alexander Gavrilov2012-09-061-0/+0
* Boilers made out of unsuitable materials should explode!Alexander Gavrilov2012-09-011-0/+0
* Follow xml changes.Alexander Gavrilov2012-09-011-0/+0
* Follow change in xml again.Alexander Gavrilov2012-08-271-0/+0
* Follow field rename in xml.Alexander Gavrilov2012-08-271-0/+0
* Sync up submodulesPetr Mrázek2012-08-241-0/+0
* Add rather inefficient type_identity wrapping for std::set.Alexander Gavrilov2012-08-181-0/+0
* Sync with structuresPetr Mrázek2012-08-021-0/+0
* Fixage, syncing with structuresPetr Mrázek2012-07-091-0/+0
* Update df-structures dependencyTimothy Collett2012-07-051-0/+0
* Nuke some error prints.Petr Mrázek2012-06-231-0/+0
* Version bump and text updates.Petr Mrázek2012-06-141-0/+0
* Merge https://github.com/danaris/dfhackPetr Mrázek2012-06-141-0/+0
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* | Sync structures againKelly Martin2012-06-071-0/+0
* | Support adventure mode and stockpile screens in focus strings.Alexander Gavrilov2012-06-061-0/+0
* | Sync structures for .34.11Kelly Martin2012-06-051-0/+0
* | Add the script to fix lagging fat dwarves.Alexander Gavrilov2012-06-051-0/+0
* | Sync to changes in df-structures.Alexander Gavrilov2012-05-261-0/+0
* | Update Units::isCitizen after looking at game-over detection code.Alexander Gavrilov2012-05-221-0/+0
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* Track structuresPetr Mrázek2012-05-211-0/+0
* Track structuresPetr Mrázek2012-05-211-0/+0
* Sync submodulesPetr Mrázek2012-05-201-0/+0
* Track submodulesPetr Mrázek2012-05-191-0/+0
* Support trade viewscreens in Items::getSelectedItem.Alexander Gavrilov2012-05-181-0/+0
* Update mergeKelly Martin2012-05-181-0/+0
* Track xmlAlexander Gavrilov2012-05-171-0/+0
* Support creating rollers and stops with dfhack.buildings.constructBuilding.Alexander Gavrilov2012-05-171-0/+0
* Add new PUSH_HAUL_VEHICLES labor to autolabor.Kelly Martin2012-05-151-0/+0
* Track libraryKelly Martin2012-05-141-0/+0
* Track submodulesKelly Martin2012-05-141-0/+0
* Update submodules.Alexander Gavrilov2012-05-121-0/+0
* Change xml submodule pointer.Alexander Gavrilov2012-05-081-0/+0
* Update dfhack for specific_ref.Alexander Gavrilov2012-05-031-0/+0
* Update building creation code with new knowledge, and fix zone.Alexander Gavrilov2012-05-011-0/+0
* Implement unconstructed building instance creation and linking into world.Alexander Gavrilov2012-04-291-0/+0
* Implement unit sorting for the pen zone assignment interface.Alexander Gavrilov2012-04-251-0/+0