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* Merge https://github.com/jjyg/dfhackPetr Mrázek2012-09-301-0/+0
| | | | | Conflicts: fixTexts.sh
* Track structuresPetr Mrázek2012-09-301-0/+0
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* Track structures and stonesensePetr Mrázek2012-09-281-0/+0
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* Sync up df-structuresKelly Martin2012-09-231-0/+0
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* Support the Room list in getSelectedBuilding.Alexander Gavrilov2012-09-201-0/+0
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* Add unit/item/job/building getter hook vmethods to dfhack_viewscreen.Alexander Gavrilov2012-09-201-0/+0
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* Follow changes in XML defs.Alexander Gavrilov2012-09-181-0/+0
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* Add a plugin implementing 'add spatter to item' reactions.Alexander Gavrilov2012-09-171-0/+0
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* Follow changes to structures.Alexander Gavrilov2012-09-171-0/+0
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* Vaporize liquids from barrels, and destroy bin contents in siege engine.Alexander Gavrilov2012-09-141-0/+0
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* Throw items from bins around in siege engine, like minecarts do.Alexander Gavrilov2012-09-121-0/+0
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* Clean up the movement speed calculation function and move into the core.Alexander Gavrilov2012-09-091-0/+0
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* Finish the effective skill computation function, and move to core.Alexander Gavrilov2012-09-091-0/+0
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* Reverse-engineer unit speed computation from DF code.Alexander Gavrilov2012-09-081-0/+0
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* Experimental creation of map blocks in gui/liquids script.Alexander Gavrilov2012-09-061-0/+0
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* Boilers made out of unsuitable materials should explode!Alexander Gavrilov2012-09-011-0/+0
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* Follow xml changes.Alexander Gavrilov2012-09-011-0/+0
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* Follow change in xml again.Alexander Gavrilov2012-08-271-0/+0
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* Follow field rename in xml.Alexander Gavrilov2012-08-271-0/+0
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* Sync up submodulesPetr Mrázek2012-08-241-0/+0
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* Add rather inefficient type_identity wrapping for std::set.Alexander Gavrilov2012-08-181-0/+0
| | | | Accessing an element is O(N), as if it was walking a list.
* Sync with structuresPetr Mrázek2012-08-021-0/+0
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* Fixage, syncing with structuresPetr Mrázek2012-07-091-0/+0
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* Update df-structures dependencyTimothy Collett2012-07-051-0/+0
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* Nuke some error prints.Petr Mrázek2012-06-231-0/+0
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* Version bump and text updates.Petr Mrázek2012-06-141-0/+0
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* Merge https://github.com/danaris/dfhackPetr Mrázek2012-06-141-0/+0
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* | Sync structures againKelly Martin2012-06-071-0/+0
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* | Support adventure mode and stockpile screens in focus strings.Alexander Gavrilov2012-06-061-0/+0
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* | Sync structures for .34.11Kelly Martin2012-06-051-0/+0
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* | Add the script to fix lagging fat dwarves.Alexander Gavrilov2012-06-051-0/+0
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* | Sync to changes in df-structures.Alexander Gavrilov2012-05-261-0/+0
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* | Update Units::isCitizen after looking at game-over detection code.Alexander Gavrilov2012-05-221-0/+0
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* Track structuresPetr Mrázek2012-05-211-0/+0
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* Track structuresPetr Mrázek2012-05-211-0/+0
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* Sync submodulesPetr Mrázek2012-05-201-0/+0
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* Track submodulesPetr Mrázek2012-05-191-0/+0
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* Support trade viewscreens in Items::getSelectedItem.Alexander Gavrilov2012-05-181-0/+0
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* Update mergeKelly Martin2012-05-181-0/+0
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* Track xmlAlexander Gavrilov2012-05-171-0/+0
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* Support creating rollers and stops with dfhack.buildings.constructBuilding.Alexander Gavrilov2012-05-171-0/+0
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* Add new PUSH_HAUL_VEHICLES labor to autolabor.Kelly Martin2012-05-151-0/+0
| | | | This commit will only work with 0.34.08 (or later).
* Track libraryKelly Martin2012-05-141-0/+0
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* Track submodulesKelly Martin2012-05-141-0/+0
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* Update submodules.Alexander Gavrilov2012-05-121-0/+0
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* Change xml submodule pointer.Alexander Gavrilov2012-05-081-0/+0
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* Update dfhack for specific_ref.Alexander Gavrilov2012-05-031-0/+0
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* Update building creation code with new knowledge, and fix zone.Alexander Gavrilov2012-05-011-0/+0
| | | | Also, document new lua api, and add a more convenient wrapper.
* Implement unconstructed building instance creation and linking into world.Alexander Gavrilov2012-04-291-0/+0
| | | | | | For more flexibility, the base api is split into 3 phases: alloc, setSize, and construct. No support for non-actual buildings like stockpiles and activity zones at the moment.
* Implement unit sorting for the pen zone assignment interface.Alexander Gavrilov2012-04-251-0/+0
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