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* Even better handling of terminal reset on linuxPetr Mrázek2012-07-121-2/+6
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* Reset terminal to sane state after exiting on linux - without clearing the ↵Petr Mrázek2012-07-121-3/+1
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* linux: remove LD_PRELOAD warning on x86_64 distribjj2012-05-191-5/+5
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* Fix crashing color_ostream::printerr due to vfprintf vs fprintf mixup.Alexander Gavrilov2012-03-311-0/+1
| | | | Also enable heap clearing in gdb mode, and fix a few newlines.
* Improve support for void RPC functions, dfhack-run, etc.Alexander Gavrilov2012-03-153-2/+10
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* Add eggy hooks (linux only for now)Petr Mrázek2012-02-281-0/+7
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* Graphic modulePetr Mrázek2011-12-071-1/+1
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* Zeromq hello world plugin.Petr Mrázek2011-11-251-1/+1
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* Add support for stonesense distributed with allegro libs as .soPetr Mrázek2011-08-201-0/+2
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* Many tweaks to plugins, reorganized the build system and removed more cruft.Petr Mrázek2011-08-141-5/+5
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* Use 'setarch i386 -R' on linux to be usre that ASLR won't break things.Petr Mrázek2011-08-091-4/+4
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* Callgrind in dfhack script, added an option for building stonesense.Petr Mrázek2011-07-211-0/+5
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* ".dfhackrc" user config fileMatthew Cline2011-07-171-4/+33
| | | | | | | If the file ".dfhackrc" exists in the user's home directory or in the game directory it will be sourced, so the user can set environmental variables like LD_LIBRARY_PATH. There's also a few shell variables it can set to alter the behavior of the dfhack script.
* Made the linux console super awesome. The dfhack script won't LD_PRELOAD ↵Petr Mrázek2011-07-151-7/+7
| | | | dfhack for gdb.
* Fix for a bug in command history queue access. dfhack script can run valgrind.Petr Mrázek2011-07-141-0/+10
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* Linux launch script: gdb and terminal resetMatthew Cline2011-07-121-1/+18
| | | | | | | | 1) Giving "-g" or "--gdb" as the first argument to the dfhack script will launch DF under gdb. 2) "reset -I" is called after DF finishes, to return the terminal to a sane state in case DF crashed or was killed.
* CMake linux: copy LD_PRELOAD scriptMatthew Cline2011-07-121-0/+13
Copy package/linux/dfhack to the games directory; it's the same as the normal df script, but sets LD_PRELOAD properly. Also, CMAkeLists.txt now checks to see that the output directory is set to the game directory, and fatally fails if it isn't.