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path: root/plugins/rename.cpp
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* Implement explicit hook priority in vmethod interpose.Alexander Gavrilov2012-09-221-1/+1
* Support renaming activity zones.Alexander Gavrilov2012-09-201-5/+42
* Fix the rename plugin and script to use the new getSelectedBuilding API.Alexander Gavrilov2012-09-201-2/+3
* Support renaming some buildings, and arbitrary units, via gui script.Alexander Gavrilov2012-09-051-1/+200
* minor stuff, use building->is_room instead of building->isRoom() which return...Robert Heinrich2012-04-171-2/+2
* Pull a few utility functions into the core and publish to lua.Alexander Gavrilov2012-04-071-55/+5
* Encode & decode names in utf-8 for transfer in remote messages.Alexander Gavrilov2012-04-051-4/+6
* Tweaks!Petr Mrázek2012-03-291-1/+0
* Make the server suspend the core around calls unless disabled.Alexander Gavrilov2012-03-181-4/+0
* Add a ListSquads request.Alexander Gavrilov2012-03-171-2/+2
* Add support for exporting functions from plugins, with example in rename.Alexander Gavrilov2012-03-151-23/+84
* Make plugins accept explicit output stream references.Alexander Gavrilov2012-03-101-10/+10
* Get rid of Simple namespace, Gui module is now a namespace.Petr Mrázek2012-03-031-2/+2
* Fix rename squad: use entity data to skip squads from abandoned forts.Alexander Gavrilov2012-02-221-5/+18
* New plugin interfacePetr Mrázek2012-02-211-4/+1
* Update the assumed identity in rename unit.Alexander Gavrilov2012-02-201-0/+13
* Only use #include <> for system libraries - for everything else, use ""Quietust2012-01-151-14/+14
* Support changing the custom profession via rename.Alexander Gavrilov2012-01-151-0/+13
* Add utility functions to retrieve the selected job/unit/item.Alexander Gavrilov2012-01-141-15/+59
* Header changes/cleanup.Petr Mrázek2011-12-311-9/+9
* Add a plugin to rename squads and hotkeys (without the 9 char limit).Alexander Gavrilov2011-12-291-0/+90