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path: root/plugins/tweak.cpp
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* Try a different color scheme when highlighting squad members in tweak.Alexander Gavrilov2012-09-281-1/+2
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* New tweaks for the military assign to position screen.Alexander Gavrilov2012-09-281-0/+112
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* Implement the common suggestion of Shift-Enter in trade screens.Alexander Gavrilov2012-09-281-0/+51
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* Add a tweak workaround for the issue with container reactions in advmode.Alexander Gavrilov2012-09-181-0/+71
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* Add a tweak to fix subtractDimension of small amounts.Alexander Gavrilov2012-09-171-0/+91
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* Fix a file descriptor leak and a crash in linux getMemRanges.Alexander Gavrilov2012-09-141-2/+2
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* Add yet one more performance-oriented tweak for temperature updates.Alexander Gavrilov2012-09-141-0/+61
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* Add a tweak to work around the endless temperature update bug.Alexander Gavrilov2012-09-031-0/+55
| | | | This obsoletes fix/stable-temp.lua, which only fixes items once.
* Add some APIs required by steam engine to the core.Alexander Gavrilov2012-09-021-7/+2
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* Add a tweak for pressure plate creature weight limit rendering.Alexander Gavrilov2012-08-301-11/+75
| | | | Print them as readable "???K", instead of the normal truncated numbers.
* Add new tweak command to make Train orders no longer count as patrol dutyQuietust2012-08-271-0/+24
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* Add a tweak to save the cursor position of dwarfmode between menus.Alexander Gavrilov2012-08-261-3/+61
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* Mass fixagePetr Mrázek2012-04-181-4/+11
| | | | | | | Updated readme.rst Fixed up some help strings of plugin commands Moved catsplosion and regrass to normal plugin folder Fixed tiletypes and liquids not keeping command history properly
* minor stuff, use building->is_room instead of building->isRoom() which ↵Robert Heinrich2012-04-171-11/+5
| | | | returns unexpected values
* tweak makeown: converts MERCHANT to TRADER (otherwise you can't assign jobs ↵Robert Heinrich2012-04-141-0/+4
| | | | | | to kidnapped merchants. zone: fixed a bug which could lead to units being assigned to more than one cage and/or accidentally marked for slaughter
* zone: fixed major derp (assign commands would accidentally free caged ↵Robert Heinrich2012-04-141-0/+22
| | | | creatures). tweak: added cheat to kidnap caravan escorts (works fine even for other races, does NOT work for traders because they can't be assigned any labors for whatever reason)
* tweak fixmigrant: updated help textRobert Heinrich2012-04-121-1/+0
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* removed tweak-merchant and tweak-resident, combined both commands into ↵Robert Heinrich2012-04-121-4/+18
| | | | tweak-migrant. added worn items to their uniform so they don't drop their clothes instantly
* tweak: removed stuff, added new command 'fixmigrants' which will deal with ↵Robert Heinrich2012-04-111-40/+27
| | | | merchants (traders) and other types of bugged migrants. having more than one command for a bug which is basically the same makes no sense.
* tweak clear-merchant, clear-resident: mark the clothes the migrants wear as ↵Robert Heinrich2012-04-111-0/+54
| | | | "owned" (they still drop them, though. needs more fixes)
* added tweak clear-resident which fixes bugged migrants and makes them proper ↵Robert Heinrich2012-04-101-0/+48
| | | | members of the fortress. added tweak clear-merchant which assimilates merchants who linger at the map edge into the fortress. updated readme.rst
* Tweaks!Petr Mrázek2012-03-291-1/+0
| | | | | Strip commands.clear() from all plugins Fix changeitem - a variable name has changed in item flags
* vampcheck is now generic cursecheck, added tweak clear-ghostlyRobert Heinrich2012-03-221-0/+24
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* Add revforget command, lair pluginPetr Mrázek2012-03-111-32/+0
| | | | | | | | revforget throws away data reveal keeps in order to be able to hide the revealed parts of the map lair allows marking the map as monster lair (or the opposite while using the 'reset' option)
* Make plugins accept explicit output stream references.Alexander Gavrilov2012-03-101-24/+16
| | | | | | | | This is an incompatible change to the plugin ABI. The Console is not thread-safe unless used indirectly via color_ostream_proxy, so everything should use their per-thread stream.
* Add a lair sub-command to tweak.Petr Mrázek2012-03-091-3/+44
| | | | This allows setting the whole map as monster lair, effectively locking items in place so they don't scatter on abandon/reclaim.
* Add a tweak for forcibly clearing the Missing status of units.Alexander Gavrilov2012-03-051-0/+88
Mainly useful for fixing inexplicably missing ghosts.