From 62cde96724622a08f9dd6d4bf83f1763a02fd9df Mon Sep 17 00:00:00 2001 From: Alexander Gavrilov Date: Sat, 29 Sep 2012 17:21:49 +0400 Subject: Add a script to reclassify 'individual choice' weapons based on unit skill. --- NEWS | 1 + 1 file changed, 1 insertion(+) (limited to 'NEWS') diff --git a/NEWS b/NEWS index 20c51f41..fe7b5b66 100644 --- a/NEWS +++ b/NEWS @@ -56,6 +56,7 @@ DFHack v0.34.11-r2 (UNRELEASED) - gui/rename: renaming stockpiles, workshops and units via an in-game dialog. - gui/power-meter: front-end for the Power Meter plugin. - gui/siege-engine: front-end for the Siege Engine plugin. + - gui/choose-weapons: auto-choose matching weapons in the military equip screen. Autolabor plugin: - can set nonidle hauler percentage. - broker excluded from all labors when needed at depot. -- cgit v1.2.1