From a30a4a27202807f5d51b336265b2f75ffb237381 Mon Sep 17 00:00:00 2001 From: Matthew Cline Date: Tue, 12 Jul 2011 17:25:27 -0700 Subject: CMake linux: copy LD_PRELOAD script Copy package/linux/dfhack to the games directory; it's the same as the normal df script, but sets LD_PRELOAD properly. Also, CMAkeLists.txt now checks to see that the output directory is set to the game directory, and fatally fails if it isn't. --- package/linux/dfhack | 13 +++++++++++++ 1 file changed, 13 insertions(+) create mode 100755 package/linux/dfhack (limited to 'package') diff --git a/package/linux/dfhack b/package/linux/dfhack new file mode 100755 index 00000000..8484a3e5 --- /dev/null +++ b/package/linux/dfhack @@ -0,0 +1,13 @@ +#!/bin/sh + +# NOTE: This is dfhack's modification of the normal invocation script, +# changed to properly set LD_PRELOAD so as to run DFHACK. + +DF_DIR=$(dirname "$0") +cd "${DF_DIR}" +export SDL_DISABLE_LOCK_KEYS=1 # Work around for bug in Debian/Ubuntu SDL patch. +#export SDL_VIDEO_CENTERED=1 # Centre the screen. Messes up resizing. + +export LD_PRELOAD=./libdfhack.so + +./libs/Dwarf_Fortress $* # Go, go, go! :) -- cgit v1.2.1