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-rw-r--r--games-engines/openmw/metadata.xml19
1 files changed, 16 insertions, 3 deletions
diff --git a/games-engines/openmw/metadata.xml b/games-engines/openmw/metadata.xml
index 9de72363..7e2cf766 100644
--- a/games-engines/openmw/metadata.xml
+++ b/games-engines/openmw/metadata.xml
@@ -1,9 +1,6 @@
<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE pkgmetadata SYSTEM "http://www.gentoo.org/dtd/metadata.dtd">
<pkgmetadata>
- <longdescription lang="en">
- OpenMW is an attempt to reimplement the popular role playing game Morrowind. It aims to be a fully playable, open source implementation of the game. You must own Morrowind to use OpenMW.
- </longdescription>
<use>
<flag name="installer">Build installer for copying game data from CDROM</flag>
<flag name="launcher">Build launcher</flag>
@@ -11,6 +8,22 @@
<flag name="opencs">Build OpenMW Construction Set</flag>
<flag name="profile">Enable code coverage with gconv</flag>
<flag name="tr1">Use TR1 libraries</flag>
+ <flag name="devtools">Install development tools like
+ bsatool, esmtool and opencs.</flag>
</use>
+ <upstream>
+ <changelog>https://github.com/OpenMW/openmw/releases</changelog>
+ <doc lang="en">https://wiki.openmw.org</doc>
+ <bugs-to>https://bugs.openmw.org/</bugs-to>
+ <remote-id type="github">OpenMW/openmw</remote-id>
+ </upstream>
+ <longdescription lang="en">
+ OpenMW is a new and modern engine based on the one that runs the 2002
+ open-world RPG Morrowind. The engine (OpenMW) will come with its own
+ editor (OpenCS) which will allow the user to edit or create their own
+ games. Both OpenCS and OpenMW are written from scratch and aren’t
+ made to support any third party programs the original Morrowind
+ engine uses to improve its functionality.
+ </longdescription>
</pkgmetadata>