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<title>stonesense/resources, branch to-upstream</title>
<subtitle>[no description]</subtitle>
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<entry>
<title>Merge branch 'test'</title>
<updated>2012-08-24T18:23:04+00:00</updated>
<author>
<name>Japa</name>
</author>
<published>2012-08-24T18:23:04+00:00</published>
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<entry>
<title>Merge branch 'master' of https://github.com/JapaMala/stonesense</title>
<updated>2012-08-24T18:20:10+00:00</updated>
<author>
<name>Japa</name>
</author>
<published>2012-08-24T18:20:10+00:00</published>
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Conflicts:
	MapLoading.cpp
	resources/buildings/Craftsdwarfs.xml
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Conflicts:
	MapLoading.cpp
	resources/buildings/Craftsdwarfs.xml
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<entry>
<title>changed default creature sprite behavior to show a creature's letter instead of a purple question mark.</title>
<updated>2012-08-24T17:59:55+00:00</updated>
<author>
<name>Japa</name>
</author>
<published>2012-08-24T17:59:55+00:00</published>
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<entry>
<title>Tidied up some error messages, fixed some sprites.</title>
<updated>2012-08-20T02:29:42+00:00</updated>
<author>
<name>Japa</name>
</author>
<published>2012-08-20T02:29:42+00:00</published>
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Non-errors are now put into verbose logging, because end-users don't
need to see that stuff.
Also fixed a few other things.
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Non-errors are now put into verbose logging, because end-users don't
need to see that stuff.
Also fixed a few other things.
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</entry>
<entry>
<title>Merge https://github.com/Caldfir/stonesense</title>
<updated>2012-06-13T21:53:03+00:00</updated>
<author>
<name>Petr Mrázek</name>
</author>
<published>2012-06-13T21:53:03+00:00</published>
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<entry>
<title>Material variants for hatches.</title>
<updated>2012-05-30T02:56:04+00:00</updated>
<author>
<name>8Z</name>
</author>
<published>2012-05-30T02:56:04+00:00</published>
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Glass tables, chairs, cabinets, chest.
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Glass tables, chairs, cabinets, chest.
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<entry>
<title>Grayscaled vertical bars.</title>
<updated>2012-05-27T17:21:27+00:00</updated>
<author>
<name>8Z</name>
</author>
<published>2012-05-27T17:21:27+00:00</published>
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<entry>
<title>Objects.png tweaking:</title>
<updated>2012-05-27T17:20:13+00:00</updated>
<author>
<name>8Z</name>
</author>
<published>2012-05-27T17:20:13+00:00</published>
<link rel='alternate' type='text/html' href='http://eroen.eu/cgit/cgit.cgi/stonesense/commit/?id=482329b1f2529e0174388245e523574c4cb07583'/>
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Some sprites were mispositioned (cut-off pixels and such).
Grayscaled cage, wall grates, and archery target.
Type-based trap variants + animal trap.
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Some sprites were mispositioned (cut-off pixels and such).
Grayscaled cage, wall grates, and archery target.
Type-based trap variants + animal trap.
</pre>
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</content>
</entry>
<entry>
<title>Some creature sprites from old Stonesense thread and humans tiles tweaking.</title>
<updated>2012-05-27T17:02:42+00:00</updated>
<author>
<name>8Z</name>
</author>
<published>2012-05-27T17:02:42+00:00</published>
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<entry>
<title>Halftile-variants for liquds that prevent their blending with trunkated walls.</title>
<updated>2012-05-27T16:53:38+00:00</updated>
<author>
<name>8Z</name>
</author>
<published>2012-05-27T16:53:38+00:00</published>
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