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authorCaldfir2012-03-24 16:04:46 -0700
committerCaldfir2012-03-24 16:04:46 -0700
commit40b6bd57ed1dd58c93c57661555d54f4aefc03a9 (patch)
tree1a190cfeefa3afd914ee1ee681eb19ebc99a4883
parent4281f2672bba95491feaf2820232802ea389e6b7 (diff)
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Updated stuff, and added in a 'Military' special attribute to the creature configuration.
-rw-r--r--BlockCondition.cpp12
-rw-r--r--ContentLoader.cpp25
-rw-r--r--CreatureConfiguration.cpp3
-rw-r--r--CreatureConfiguration.h1
-rw-r--r--Creatures.cpp11
-rw-r--r--MapLoading.cpp13
-rw-r--r--SpriteObjects.cpp7
-rw-r--r--main.cpp2
-rw-r--r--resources/SSJobIcons.pngbin9402 -> 5239 bytes
-rw-r--r--resources/creatures/index.txt4
-rw-r--r--resources/creatures/large_256/dwarf.xml1414
11 files changed, 156 insertions, 1336 deletions
diff --git a/BlockCondition.cpp b/BlockCondition.cpp
index 022b32b..4d45845 100644
--- a/BlockCondition.cpp
+++ b/BlockCondition.cpp
@@ -32,14 +32,10 @@ int getDirectionFromString(const char* strDir)
int getBuildingFromString(const char* strType)
{
- FOR_ENUM_ITEMS(building_type,i)
- {
- if (strcmp(strType,ENUM_KEY_STR(building_type,i)) == 0)
- {
- return i;
- }
- }
- return INVALID_INDEX;
+ df::building_type item;
+ if (find_enum_item(&item, strType))
+ return (int)item;
+ return INVALID_INDEX;
}
NeighbourWallCondition::NeighbourWallCondition(const char* strDir)
diff --git a/ContentLoader.cpp b/ContentLoader.cpp
index 48ed0a0..8997f75 100644
--- a/ContentLoader.cpp
+++ b/ContentLoader.cpp
@@ -493,15 +493,15 @@ const char *lookupBuildingSubtype(int main_type, int i)
switch (main_type)
{
case building_type::Furnace:
- return ENUM_KEY_STR(furnace_type,(furnace_type::furnace_type)i);
+ return enum_item_key_str((df::furnace_type)i);
case building_type::Construction:
- return ENUM_KEY_STR(construction_type,(construction_type::construction_type)i);
+ return enum_item_key_str((df::construction_type)i);
case building_type::SiegeEngine:
- return ENUM_KEY_STR(siegeengine_type,(siegeengine_type::siegeengine_type)i);
+ return enum_item_key_str((df::siegeengine_type)i);
case building_type::Shop:
- return ENUM_KEY_STR(shop_type,(shop_type::shop_type)i);
+ return enum_item_key_str((df::shop_type)i);
case building_type::Workshop:
- return ENUM_KEY_STR(workshop_type,(workshop_type::workshop_type)i);
+ return enum_item_key_str((df::workshop_type)i);
default:
return "NA";
}
@@ -747,11 +747,12 @@ ALLEGRO_COLOR lookupMaterialColor(int matType,int matIndex)
{
//if it's more than the size of our colorconfigs, then just make a guess based off what DF tells us.
MaterialInfo mat;
- mat.decode(matType, matIndex);
- return al_map_rgb_f(
+ if(mat.decode(matType, matIndex))
+ return al_map_rgb_f(
contentLoader->Mats->color[mat.material->state_color[0]].red,
contentLoader->Mats->color[mat.material->state_color[0]].green,
contentLoader->Mats->color[mat.material->state_color[0]].blue);
+ else return al_map_rgb(255,255,255);
}
if (matIndex < 0)
{
@@ -760,22 +761,24 @@ ALLEGRO_COLOR lookupMaterialColor(int matType,int matIndex)
if (matIndex >= contentLoader->colorConfigs.at(matType).colorMaterials.size())
{
MaterialInfo mat;
- mat.decode(matType, matIndex);
- return al_map_rgb_f(
+ if(mat.decode(matType, matIndex))
+ return al_map_rgb_f(
contentLoader->Mats->color[mat.material->state_color[0]].red,
contentLoader->Mats->color[mat.material->state_color[0]].green,
contentLoader->Mats->color[mat.material->state_color[0]].blue);
+ else return al_map_rgb(255,255,255);
}
if (contentLoader->colorConfigs.at(matType).colorMaterials.at(matIndex).colorSet)
{
return contentLoader->colorConfigs.at(matType).colorMaterials.at(matIndex).color;
}
MaterialInfo mat;
- mat.decode(matType, matIndex);
- return al_map_rgb_f(
+ if(mat.decode(matType, matIndex))
+ return al_map_rgb_f(
contentLoader->Mats->color[mat.material->state_color[0]].red,
contentLoader->Mats->color[mat.material->state_color[0]].green,
contentLoader->Mats->color[mat.material->state_color[0]].blue);
+ else return al_map_rgb(255,255,255);
}
ShadeBy getShadeType(const char* Input)
diff --git a/CreatureConfiguration.cpp b/CreatureConfiguration.cpp
index 93452cb..4d75b4c 100644
--- a/CreatureConfiguration.cpp
+++ b/CreatureConfiguration.cpp
@@ -158,7 +158,8 @@ bool addSingleCreatureConfig( TiXmlElement* elemCreature, vector<vector<Creature
{
if(strcmp( specstr, "Normal" ) == 0) crespec = eCSC_Normal;
if(strcmp( specstr, "Zombie" ) == 0) crespec = eCSC_Zombie;
- if(strcmp( specstr, "Skeleton" ) == 0) crespec = eCSC_Skeleton;
+ if(strcmp( specstr, "Skeleton" ) == 0) crespec = eCSC_Skeleton;
+ if(strcmp( specstr, "Military" ) == 0) crespec = eCSC_Military;
}
int shadow = baseShadow;
diff --git a/CreatureConfiguration.h b/CreatureConfiguration.h
index 5028861..edf026b 100644
--- a/CreatureConfiguration.h
+++ b/CreatureConfiguration.h
@@ -7,6 +7,7 @@
enum enumCreatureSpecialCases{
eCSC_Any,
eCSC_Normal,
+ eCSC_Military,
eCSC_Zombie,
eCSC_Skeleton,
};
diff --git a/Creatures.cpp b/Creatures.cpp
index 03b4033..0c6aead 100644
--- a/Creatures.cpp
+++ b/Creatures.cpp
@@ -13,6 +13,8 @@
#include "df/itemimprovement.h"
#include "df/itemimprovement_threadst.h"
+#include "df/profession.h"
+
//vector<t_matgloss> v_creatureNames;
//vector<CreatureConfiguration> creatureTypes;
@@ -228,6 +230,7 @@ bool IsCreatureVisible( df::unit* c ){
return true;
}
+
void DrawCreature(int drawx, int drawy, t_unit* creature, Block * b){
vector<int> statusIcons;
@@ -286,7 +289,7 @@ void DrawCreature(int drawx, int drawy, t_unit* creature, Block * b){
}
offsety += config.show_creature_moods ? 16 : 0;
-
+
if(config.show_creature_jobs)
{
unsigned int sheetx = 16 * (creature->profession % 7);
@@ -507,6 +510,12 @@ CreatureConfiguration *GetCreatureConfig( t_unit* c ){
{
if (testConfig->special == eCSC_Zombie && !c->flags1.bits.zombie) creatureMatchesSpecial = false;
if (testConfig->special == eCSC_Skeleton && !c->flags1.bits.skeleton) creatureMatchesSpecial = false;
+ if (testConfig->special == eCSC_Military)
+ {
+ df::profession profession = (df::profession) c->profession;
+ if(!ENUM_ATTR(profession,military,profession))
+ creatureMatchesSpecial = false;
+ }
if (testConfig->special == eCSC_Normal && (c->flags1.bits.zombie || c->flags1.bits.skeleton)) creatureMatchesSpecial = false;
}
if(!creatureMatchesSpecial) continue;
diff --git a/MapLoading.cpp b/MapLoading.cpp
index fad508c..3d9cf9b 100644
--- a/MapLoading.cpp
+++ b/MapLoading.cpp
@@ -348,13 +348,12 @@ void ReadCellToSegment(DFHack::Core& DF, WorldSegment& segment, int CellX, int C
b->water.index = trueBlock->designation[lx][ly].bits.flow_size;
}
- //read tiletype
- b->tileType = trueBlock->tiletype[lx][ly];
- b->tileShape = tiletype::get_shape(b->tileType);
- b->tileShapeBasic = tiletype_shape::get_basic_shape(b->tileShape);
- b->tileSpecial = tiletype::get_special(b->tileType);
- b->tileMaterial = tiletype::get_material(b->tileType);
-
+ //read tiletype
+ b->tileType = trueBlock->tiletype[lx][ly];
+ b->tileShape = tileShape(b->tileType);
+ b->tileShapeBasic = tileShapeBasic(b->tileShape);
+ b->tileSpecial = tileSpecial(b->tileType);
+ b->tileMaterial = tileMaterial(b->tileType);
//142,136,15
//if(b->x == 142 && b->y == 136 && b->z == 15)
diff --git a/SpriteObjects.cpp b/SpriteObjects.cpp
index 9c1bed0..963fb63 100644
--- a/SpriteObjects.cpp
+++ b/SpriteObjects.cpp
@@ -494,10 +494,11 @@ void c_sprite::set_by_xml(TiXmlElement *elemSprite)
{
itemtype = INVALID_INDEX;
}
- else for(int index=ENUM_FIRST_ITEM(item_type); index <= ENUM_LAST_ITEM(item_type); index++)
+ else
{
- if(strcmp(equiptypestr, ENUM_KEY_STR(item_type, (item_type::item_type)index)) == 0)
- itemtype = index;
+ df::item_type index;
+ if (find_enum_item(&index, equiptypestr))
+ itemtype = (int)index;
}
const char* equipsindexstr = elemSprite->Attribute("equipment_name");
diff --git a/main.cpp b/main.cpp
index f2335cf..fd6d9e8 100644
--- a/main.cpp
+++ b/main.cpp
@@ -86,6 +86,7 @@ void LogError(const char* msg, ...){
FILE* fp = fopen( "Stonesense.log", "a");
if(fp)
vfprintf( fp, msg, arglist );
+// Core::printerr(msg, arglist);
va_end(arglist);
fclose(fp);
}
@@ -100,6 +101,7 @@ void LogVerbose(const char* msg, ...){
FILE* fp = fopen( "Stonesense.log", "a");
if(fp)
vfprintf( fp, msg, arglist );
+// Core::printerr(msg, arglist);
va_end(arglist);
fclose(fp);
}
diff --git a/resources/SSJobIcons.png b/resources/SSJobIcons.png
index 0be416f..ac4751c 100644
--- a/resources/SSJobIcons.png
+++ b/resources/SSJobIcons.png
Binary files differ
diff --git a/resources/creatures/index.txt b/resources/creatures/index.txt
index 2e8e61e..ded7e65 100644
--- a/resources/creatures/index.txt
+++ b/resources/creatures/index.txt
@@ -13,7 +13,7 @@ wild_animals.xml
gobbos.xml
beefmo_domestics.xml
Wildlife.xml
-clothed_Dwarves.xml
-#color_Dwarves.xml
+#clothed_Dwarves.xml
+color_Dwarves.xml
# Dwarves.xml
# Elves.xml \ No newline at end of file
diff --git a/resources/creatures/large_256/dwarf.xml b/resources/creatures/large_256/dwarf.xml
index c3c8111..8d5c892 100644
--- a/resources/creatures/large_256/dwarf.xml
+++ b/resources/creatures/large_256/dwarf.xml
@@ -1,1307 +1,115 @@
<?xml version="1.0" ?>
<creatures>
-
- <creature gameID="DWARF" file="dwarf.png" >
-
+<creature gameID="DWARF" file="dwarf.png" >
-
- <variant special="Normal" prof="RECRUIT" >
-
- <!--rear pieces for shadowing between legs-->
- <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" />
-
- <!--all the body clothes-->
- <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
- <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
- <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
- <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
- <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
- <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
- <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
- <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
- <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
- <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
- <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
- <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
- <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
- <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
- <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
- <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
- <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
- <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
- <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
- <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
- <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
- <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
- <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
- <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
- <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
- <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
- <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
- <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
- <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <!--beard goes here - on top of clothes but below hats-->
- <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" />
-
- <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
- <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
- <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
- <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
- <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
- <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
- <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
- <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
-
- <subsprite sheetIndex="3" zoom="3" />
- </variant> <variant special="Normal" prof="HAMMERMAN" >
-
- <!--rear pieces for shadowing between legs-->
- <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" />
-
- <!--all the body clothes-->
- <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
- <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
- <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
- <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
- <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
- <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
- <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
- <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
- <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
- <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
- <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
- <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
- <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
- <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
- <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
- <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
- <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
- <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
- <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
- <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
- <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
- <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
- <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
- <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
- <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
- <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
- <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
- <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
- <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <!--beard goes here - on top of clothes but below hats-->
- <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" />
-
- <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
- <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
- <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
- <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
- <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
- <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
- <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
- <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
-
- <subsprite sheetIndex="3" zoom="3" />
- </variant>
- <variant special="Normal" prof="MASTER_HAMMERMAN" >
-
- <!--rear pieces for shadowing between legs-->
- <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" />
-
- <!--all the body clothes-->
- <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
- <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
- <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
- <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
- <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
- <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
- <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
- <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
- <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
- <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
- <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
- <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
- <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
- <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
- <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
- <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
- <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
- <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
- <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
- <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
- <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
- <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
- <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
- <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
- <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
- <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
- <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
- <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
- <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <!--beard goes here - on top of clothes but below hats-->
- <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" />
-
- <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
- <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
- <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
- <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
- <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
- <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
- <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
- <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
-
- <subsprite sheetIndex="3" zoom="3" />
- </variant>
- <variant special="Normal" prof="SPEARMAN" >
-
- <!--rear pieces for shadowing between legs-->
- <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" />
-
- <!--all the body clothes-->
- <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
- <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
- <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
- <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
- <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
- <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
- <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
- <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
- <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
- <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
- <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
- <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
- <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
- <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
- <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
- <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
- <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
- <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
- <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
- <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
- <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
- <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
- <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
- <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
- <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
- <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
- <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
- <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
- <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <!--beard goes here - on top of clothes but below hats-->
- <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" />
-
- <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
- <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
- <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
- <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
- <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
- <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
- <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
- <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
-
- <subsprite sheetIndex="3" zoom="3" />
- </variant>
- <variant special="Normal" prof="MASTER_SPEARMAN" >
-
- <!--rear pieces for shadowing between legs-->
- <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" />
-
- <!--all the body clothes-->
- <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
- <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
- <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
- <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
- <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
- <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
- <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
- <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
- <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
- <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
- <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
- <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
- <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
- <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
- <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
- <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
- <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
- <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
- <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
- <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
- <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
- <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
- <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
- <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
- <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
- <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
- <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
- <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
- <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <!--beard goes here - on top of clothes but below hats-->
- <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" />
-
- <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
- <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
- <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
- <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
- <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
- <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
- <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
- <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
-
- <subsprite sheetIndex="3" zoom="3" />
- </variant>
- <variant special="Normal" prof="CROSSBOWMAN" >
-
- <!--rear pieces for shadowing between legs-->
- <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" />
-
- <!--all the body clothes-->
- <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
- <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
- <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
- <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
- <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
- <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
- <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
- <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
- <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
- <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
- <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
- <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
- <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
- <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
- <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
- <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
- <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
- <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
- <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
- <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
- <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
- <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
- <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
- <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
- <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
- <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
- <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
- <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
- <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <!--beard goes here - on top of clothes but below hats-->
- <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" />
-
- <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
- <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
- <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
- <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
- <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
- <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
- <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
- <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
-
- <subsprite sheetIndex="3" zoom="3" />
- </variant>
- <variant special="Normal" prof="MASTER_CROSSBOWMAN" >
-
- <!--rear pieces for shadowing between legs-->
- <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" />
-
- <!--all the body clothes-->
- <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
- <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
- <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
- <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
- <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
- <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
- <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
- <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
- <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
- <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
- <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
- <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
- <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
- <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
- <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
- <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
- <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
- <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
- <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
- <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
- <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
- <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
- <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
- <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
- <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
- <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
- <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
- <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
- <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <!--beard goes here - on top of clothes but below hats-->
- <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" />
-
- <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
- <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
- <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
- <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
- <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
- <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
- <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
- <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
-
- <subsprite sheetIndex="3" zoom="3" />
- </variant>
- <variant special="Normal" prof="WRESTLER" >
-
- <!--rear pieces for shadowing between legs-->
- <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" />
-
- <!--all the body clothes-->
- <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
- <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
- <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
- <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
- <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
- <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
- <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
- <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
- <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
- <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
- <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
- <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
- <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
- <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
- <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
- <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
- <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
- <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
- <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
- <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
- <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
- <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
- <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
- <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
- <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
- <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
- <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
- <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
- <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <!--beard goes here - on top of clothes but below hats-->
- <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" />
-
- <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
- <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
- <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
- <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
- <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
- <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
- <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
- <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
-
- <subsprite sheetIndex="3" zoom="3" />
- </variant>
- <variant special="Normal" prof="MASTER_WRESTLER" >
-
- <!--rear pieces for shadowing between legs-->
- <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" />
-
- <!--all the body clothes-->
- <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
- <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
- <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
- <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
- <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
- <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
- <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
- <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
- <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
- <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
- <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
- <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
- <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
- <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
- <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
- <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
- <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
- <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
- <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
- <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
- <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
- <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
- <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
- <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
- <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
- <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
- <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
- <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
- <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <!--beard goes here - on top of clothes but below hats-->
- <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" />
-
- <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
- <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
- <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
- <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
- <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
- <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
- <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
- <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
-
- <subsprite sheetIndex="3" zoom="3" />
- </variant>
- <variant special="Normal" prof="AXEMAN" >
-
- <!--rear pieces for shadowing between legs-->
- <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" />
-
- <!--all the body clothes-->
- <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
- <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
- <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
- <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
- <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
- <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
- <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
- <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
- <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
- <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
- <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
- <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
- <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
- <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
- <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
- <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
- <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
- <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
- <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
- <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
- <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
- <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
- <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
- <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
- <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
- <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
- <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
- <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
- <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <!--beard goes here - on top of clothes but below hats-->
- <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" />
-
- <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
- <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
- <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
- <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
- <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
- <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
- <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
- <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
-
- <subsprite sheetIndex="3" zoom="3" />
- </variant>
- <variant special="Normal" prof="MASTER_AXEMAN" >
-
- <!--rear pieces for shadowing between legs-->
- <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" />
-
- <!--all the body clothes-->
- <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
- <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
- <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
- <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
- <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
- <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
- <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
- <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
- <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
- <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
- <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
- <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
- <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
- <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
- <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
- <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
- <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
- <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
- <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
- <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
- <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
- <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
- <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
- <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
- <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
- <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
- <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
- <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
- <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <!--beard goes here - on top of clothes but below hats-->
- <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" />
-
- <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
- <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
- <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
- <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
- <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
- <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
- <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
- <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
-
- <subsprite sheetIndex="3" zoom="3" />
- </variant>
- <variant special="Normal" prof="SWORDSMAN" >
-
- <!--rear pieces for shadowing between legs-->
- <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" />
-
- <!--all the body clothes-->
- <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
- <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
- <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
- <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
- <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
- <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
- <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
- <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
- <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
- <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
- <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
- <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
- <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
- <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
- <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
- <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
- <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
- <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
- <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
- <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
- <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
- <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
- <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
- <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
- <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
- <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
- <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
- <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
- <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <!--beard goes here - on top of clothes but below hats-->
- <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" />
-
- <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
- <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
- <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
- <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
- <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
- <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
- <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
- <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
-
- <subsprite sheetIndex="3" zoom="3" />
- </variant>
- <variant special="Normal" prof="MASTER_SWORDSMAN" >
-
- <!--rear pieces for shadowing between legs-->
- <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" />
-
- <!--all the body clothes-->
- <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
- <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
- <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
- <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
- <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
- <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
- <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
- <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
- <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
- <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
- <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
- <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
- <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
- <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
- <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
- <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
- <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
- <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
- <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
- <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
- <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
- <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
- <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
- <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
- <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
- <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
- <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
- <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
- <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <!--beard goes here - on top of clothes but below hats-->
- <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" />
-
- <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
- <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
- <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
- <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
- <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
- <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
- <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
- <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
-
- <subsprite sheetIndex="3" zoom="3" />
- </variant>
- <variant special="Normal" prof="MACEMAN" >
-
- <!--rear pieces for shadowing between legs-->
- <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" />
-
- <!--all the body clothes-->
- <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
- <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
- <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
- <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
- <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
- <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
- <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
- <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
- <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
- <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
- <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
- <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
- <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
- <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
- <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
- <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
- <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
- <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
- <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
- <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
- <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
- <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
- <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
- <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
- <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
- <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
- <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
- <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
- <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <!--beard goes here - on top of clothes but below hats-->
- <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" />
-
- <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
- <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
- <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
- <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
- <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
- <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
- <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
- <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
-
- <subsprite sheetIndex="3" zoom="3" />
- </variant>
- <variant special="Normal" prof="MASTER_MACEMAN" >
-
- <!--rear pieces for shadowing between legs-->
- <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" />
-
- <!--all the body clothes-->
- <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
- <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
- <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
- <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
- <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
- <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
- <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
- <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
- <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
- <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
- <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
- <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
- <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
- <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
- <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
- <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
- <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
- <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
- <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
- <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
- <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
- <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
- <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
- <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
- <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
- <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
- <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
- <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
- <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <!--beard goes here - on top of clothes but below hats-->
- <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" />
-
- <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
- <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
- <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
- <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
- <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
- <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
- <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
- <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
-
- <subsprite sheetIndex="3" zoom="3" />
- </variant>
- <variant special="Normal" prof="PIKEMAN" >
-
- <!--rear pieces for shadowing between legs-->
- <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" />
-
- <!--all the body clothes-->
- <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
- <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
- <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
- <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
- <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
- <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
- <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
- <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
- <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
- <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
- <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
- <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
- <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
- <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
- <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
- <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
- <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
- <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
- <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
- <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
- <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
- <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
- <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
- <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
- <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
- <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
- <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
- <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
- <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <!--beard goes here - on top of clothes but below hats-->
- <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" />
-
- <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
- <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
- <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
- <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
- <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
- <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
- <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
- <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
-
- <subsprite sheetIndex="3" zoom="3" />
- </variant>
- <variant special="Normal" prof="MASTER_PIKEMAN" >
-
- <!--rear pieces for shadowing between legs-->
- <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" />
-
- <!--all the body clothes-->
- <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
- <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
- <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
- <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
- <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
- <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
- <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
- <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
- <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
- <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
- <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
- <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
- <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
- <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
- <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
- <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
- <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
- <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
- <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
- <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
- <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
- <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
- <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
- <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
- <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
- <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
- <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
- <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
- <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <!--beard goes here - on top of clothes but below hats-->
- <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" />
-
- <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
- <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
- <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
- <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
- <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
- <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
- <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
- <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
-
- <subsprite sheetIndex="3" zoom="3" />
- </variant>
- <variant special="Normal" prof="BOWMAN" >
-
- <!--rear pieces for shadowing between legs-->
- <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" />
-
- <!--all the body clothes-->
- <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
- <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
- <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
- <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
- <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
- <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
- <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
- <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
- <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
- <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
- <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
- <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
- <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
- <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
- <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
- <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
- <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
- <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
- <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
- <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
- <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
- <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
- <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
- <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
- <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
- <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
- <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
- <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
- <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <!--beard goes here - on top of clothes but below hats-->
- <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" />
-
- <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
- <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
- <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
- <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
- <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
- <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
- <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
- <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
-
- <subsprite sheetIndex="3" zoom="3" />
- </variant>
- <variant special="Normal" prof="MASTER_BOWMAN" >
-
- <!--rear pieces for shadowing between legs-->
- <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" />
-
- <!--all the body clothes-->
- <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
- <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
- <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
- <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
- <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
- <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
- <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
- <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
- <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
- <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
- <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
- <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
- <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
- <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
- <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
- <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
- <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
- <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
- <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
- <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
- <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
- <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
- <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
- <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
- <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
- <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
- <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
- <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
- <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <!--beard goes here - on top of clothes but below hats-->
- <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" />
-
- <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
- <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
- <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
- <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
- <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
- <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
- <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
- <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
-
- <subsprite sheetIndex="3" zoom="3" />
- </variant>
- <variant special="Normal" prof="BLOWGUNMAN" >
-
- <!--rear pieces for shadowing between legs-->
- <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" />
-
- <!--all the body clothes-->
- <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
- <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
- <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
- <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
- <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
- <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
- <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
- <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
- <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
- <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
- <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
- <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
- <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
- <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
- <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
- <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
- <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
- <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
- <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
- <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
- <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
- <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
- <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
- <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
- <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
- <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
- <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
- <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
- <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <!--beard goes here - on top of clothes but below hats-->
- <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" />
-
- <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
- <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
- <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
- <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
- <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
- <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
- <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
- <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
-
- <subsprite sheetIndex="3" zoom="3" />
- </variant>
- <variant special="Normal" prof="MASTER_BLOWGUNMAN" >
-
- <!--rear pieces for shadowing between legs-->
- <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" />
-
- <!--all the body clothes-->
- <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
- <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
- <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
- <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
- <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
- <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
- <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
- <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
- <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
- <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
- <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
- <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
- <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
- <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
- <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
- <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
- <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
- <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
- <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
- <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
- <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
- <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
- <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
- <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
- <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
- <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
- <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
- <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
- <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <!--beard goes here - on top of clothes but below hats-->
- <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" />
-
- <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
- <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
- <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
- <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
- <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
- <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
- <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
- <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
-
- <subsprite sheetIndex="3" zoom="3" />
- </variant>
- <variant special="Normal" prof="LASHER" >
-
- <!--rear pieces for shadowing between legs-->
- <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" />
-
- <!--all the body clothes-->
- <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
- <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
- <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
- <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
- <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
- <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
- <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
- <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
- <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
- <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
- <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
- <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
- <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
- <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
- <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
- <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
- <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
- <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
- <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
- <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
- <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
- <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
- <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
- <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
- <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
- <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
- <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
- <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
- <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <!--beard goes here - on top of clothes but below hats-->
- <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" />
-
- <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
- <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
- <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
- <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
- <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
- <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
- <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
- <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
-
- <subsprite sheetIndex="3" zoom="3" />
- </variant>
- <variant special="Normal" prof="MASTER_LASHER" >
-
- <!--rear pieces for shadowing between legs-->
- <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" />
-
- <!--all the body clothes-->
- <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
- <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
- <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
- <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
- <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
- <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
- <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
- <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
- <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
- <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
- <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
- <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
- <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
- <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
- <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
- <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
- <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
- <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
- <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
- <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
- <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
- <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
- <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
- <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
- <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
- <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
- <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
- <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
- <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <!--beard goes here - on top of clothes but below hats-->
- <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" />
-
- <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
- <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
- <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
- <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
- <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
- <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
- <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
- <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
-
- <subsprite sheetIndex="3" zoom="3" />
- </variant>
-
-
- <variant special="Normal">
-
- <!--rear pieces for shadowing between legs-->
- <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <subsprite sheetIndex="0" zoom="3" color="bodypart" bodypart="skin" />
-
- <!--all the body clothes-->
- <subsprite sheetIndex="60" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
- <subsprite sheetIndex="61" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
- <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
- <subsprite sheetIndex="21" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
- <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
- <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
- <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
- <subsprite sheetIndex="25" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
- <subsprite sheetIndex="62" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
- <subsprite sheetIndex="63" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
- <subsprite sheetIndex="64" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
- <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
- <subsprite sheetIndex="66" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
- <subsprite sheetIndex="67" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
- <subsprite sheetIndex="68" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
- <subsprite sheetIndex="100" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
- <subsprite sheetIndex="101" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
- <subsprite sheetIndex="102" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
- <subsprite sheetIndex="103" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
- <subsprite sheetIndex="140" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
- <subsprite sheetIndex="141" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
- <subsprite sheetIndex="104" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
- <subsprite sheetIndex="105" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
- <subsprite sheetIndex="106" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
- <subsprite sheetIndex="107" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
- <subsprite sheetIndex="108" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
- <subsprite sheetIndex="109" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
- <subsprite sheetIndex="142" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
- <subsprite sheetIndex="110" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
- <subsprite sheetIndex="111" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
-
- <!--beard goes here - on top of clothes but below hats-->
- <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" />
-
- <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
- <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
- <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
- <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
- <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
- <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
- <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
- <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
-
- <subsprite sheetIndex="3" zoom="3" />
- </variant>
-
- </creature>
+ <variant special="Military" >
+
+ <!--rear pieces for shadowing between legs-->
+ <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+
+ <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" />
+
+ <!--all the body clothes-->
+ <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
+ <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
+ <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
+ <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
+ <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
+ <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
+ <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
+ <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
+ <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
+ <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
+ <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
+ <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
+ <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
+ <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
+ <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
+ <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
+ <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
+ <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
+ <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
+ <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
+ <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
+ <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
+ <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
+ <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
+ <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
+ <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
+ <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+
+ <!--beard goes here - on top of clothes but below hats-->
+ <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" />
+
+ <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
+ <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
+ <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
+ <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
+ <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
+ <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
+ <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
+ <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
+
+ <subsprite sheetIndex="3" zoom="3" />
+ </variant>
+
+ <variant special="Normal">
+ <!--rear pieces for shadowing between legs-->
+ <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+
+ <subsprite sheetIndex="0" zoom="3" color="bodypart" bodypart="skin" />
+
+ <!--all the body clothes-->
+ <subsprite sheetIndex="60" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
+ <subsprite sheetIndex="61" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
+ <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
+ <subsprite sheetIndex="21" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
+ <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
+ <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
+ <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
+ <subsprite sheetIndex="25" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
+ <subsprite sheetIndex="62" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
+ <subsprite sheetIndex="63" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
+ <subsprite sheetIndex="64" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
+ <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
+ <subsprite sheetIndex="66" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
+ <subsprite sheetIndex="67" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
+ <subsprite sheetIndex="68" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
+ <subsprite sheetIndex="100" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="101" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
+ <subsprite sheetIndex="102" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
+ <subsprite sheetIndex="103" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="140" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
+ <subsprite sheetIndex="141" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
+ <subsprite sheetIndex="104" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
+ <subsprite sheetIndex="105" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
+ <subsprite sheetIndex="106" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
+ <subsprite sheetIndex="107" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
+ <subsprite sheetIndex="108" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="109" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
+ <subsprite sheetIndex="142" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
+ <subsprite sheetIndex="110" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
+ <subsprite sheetIndex="111" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+
+ <!--beard goes here - on top of clothes but below hats-->
+ <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" />
+
+ <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
+ <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
+ <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
+ <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
+ <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
+ <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
+ <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
+ <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
+
+ <subsprite sheetIndex="3" zoom="3" />
+ </variant>
+
+</creature>
</creatures> \ No newline at end of file