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authorCaldfir2012-03-16 23:56:26 -0700
committerCaldfir2012-03-16 23:56:26 -0700
commit70a5c318d0ad0aae30fbe282fdcff6cc347991dd (patch)
tree4b2ee69b326becf9cbca0f857a7d8426d78764dd
parent67e71e3f90af1d8356390c38a5b0655386e325a9 (diff)
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Added in the folder containing the new large sprite resources. (forgot to actually include folder before)
-rw-r--r--resources/creatures/large_256/Thumbs.dbbin0 -> 120832 bytes
-rw-r--r--resources/creatures/large_256/crundle.pngbin0 -> 16026 bytes
-rw-r--r--resources/creatures/large_256/crundle.xml23
-rw-r--r--resources/creatures/large_256/dwarf.pngbin0 -> 80496 bytes
-rw-r--r--resources/creatures/large_256/dwarf.xml54
-rw-r--r--resources/creatures/large_256/goat.pngbin0 -> 31803 bytes
-rw-r--r--resources/creatures/large_256/goat.xml37
-rw-r--r--resources/creatures/large_256/index.txt8
-rw-r--r--resources/creatures/large_256/jabber.pngbin0 -> 29431 bytes
-rw-r--r--resources/creatures/large_256/jabber.xml23
-rw-r--r--resources/creatures/large_256/sheep.pngbin0 -> 23925 bytes
-rw-r--r--resources/creatures/large_256/sheep.xml26
-rw-r--r--resources/creatures/large_256/waterbuf.pngbin0 -> 21295 bytes
-rw-r--r--resources/creatures/large_256/waterbuf.xml25
14 files changed, 196 insertions, 0 deletions
diff --git a/resources/creatures/large_256/Thumbs.db b/resources/creatures/large_256/Thumbs.db
new file mode 100644
index 0000000..055f55e
--- /dev/null
+++ b/resources/creatures/large_256/Thumbs.db
Binary files differ
diff --git a/resources/creatures/large_256/crundle.png b/resources/creatures/large_256/crundle.png
new file mode 100644
index 0000000..7c77939
--- /dev/null
+++ b/resources/creatures/large_256/crundle.png
Binary files differ
diff --git a/resources/creatures/large_256/crundle.xml b/resources/creatures/large_256/crundle.xml
new file mode 100644
index 0000000..7e67e0d
--- /dev/null
+++ b/resources/creatures/large_256/crundle.xml
@@ -0,0 +1,23 @@
+<?xml version="1.0" ?>
+<creatures>
+ <creature gameID="CRUNDLE" file="crundle.png" >
+
+ <variant special="Normal" sex="F" sheetIndex="0" zoom="3" color="bodypart" bodypart="scales" >
+ <subsprite sheetIndex="1" zoom="3" />
+ </variant>
+
+ <variant special="Normal" sex="M" sheetIndex="0" zoom="3" color="bodypart" bodypart="scales" >
+ <subsprite sheetIndex="21" zoom="3" />
+ </variant>
+
+ </creature>
+
+ <creature gameID="IMP_FIRE" file="crundle.png" >
+
+ <variant special="Normal" sheetIndex="40" zoom="3" color="bodypart" bodypart="skin" >
+ <subsprite sheetIndex="41" zoom="3" />
+ </variant>
+
+ </creature>
+
+</creatures> \ No newline at end of file
diff --git a/resources/creatures/large_256/dwarf.png b/resources/creatures/large_256/dwarf.png
new file mode 100644
index 0000000..2594822
--- /dev/null
+++ b/resources/creatures/large_256/dwarf.png
Binary files differ
diff --git a/resources/creatures/large_256/dwarf.xml b/resources/creatures/large_256/dwarf.xml
new file mode 100644
index 0000000..b4354f1
--- /dev/null
+++ b/resources/creatures/large_256/dwarf.xml
@@ -0,0 +1,54 @@
+<?xml version="1.0" ?>
+<creatures>
+
+ <creature gameID="DWARF" file="dwarf.png" >
+
+ <variant special="Normal" sheetIndex="0" zoom="3" color="bodypart" bodypart="skin" >
+
+ <subsprite sheetIndex="40" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/>
+ <subsprite sheetIndex="41" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/>
+ <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/>
+ <subsprite sheetIndex="21" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/>
+ <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/>
+ <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/>
+ <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/>
+ <subsprite sheetIndex="25" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/>
+ <subsprite sheetIndex="42" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/>
+ <subsprite sheetIndex="43" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/>
+ <subsprite sheetIndex="44" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/>
+ <subsprite sheetIndex="45" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/>
+ <subsprite sheetIndex="46" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/>
+ <subsprite sheetIndex="47" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/>
+ <subsprite sheetIndex="48" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/>
+ <subsprite sheetIndex="60" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="61" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/>
+ <subsprite sheetIndex="62" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/>
+ <subsprite sheetIndex="63" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/>
+ <subsprite sheetIndex="80" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/>
+ <subsprite sheetIndex="81" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/>
+ <subsprite sheetIndex="64" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/>
+ <subsprite sheetIndex="65" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/>
+ <subsprite sheetIndex="66" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/>
+ <subsprite sheetIndex="67" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/>
+ <subsprite sheetIndex="68" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/>
+ <subsprite sheetIndex="69" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/>
+ <subsprite sheetIndex="82" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/>
+ <subsprite sheetIndex="70" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/>
+ <subsprite sheetIndex="71" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/>
+
+ <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" />
+
+ <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/-->
+ <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/-->
+ <subsprite sheetIndex="102" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/>
+ <subsprite sheetIndex="103" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/>
+ <subsprite sheetIndex="104" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/>
+ <subsprite sheetIndex="105" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/>
+ <subsprite sheetIndex="106" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/>
+ <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/-->
+
+ <subsprite sheetIndex="3" zoom="3" />
+ </variant>
+
+ </creature>
+</creatures> \ No newline at end of file
diff --git a/resources/creatures/large_256/goat.png b/resources/creatures/large_256/goat.png
new file mode 100644
index 0000000..1b5023a
--- /dev/null
+++ b/resources/creatures/large_256/goat.png
Binary files differ
diff --git a/resources/creatures/large_256/goat.xml b/resources/creatures/large_256/goat.xml
new file mode 100644
index 0000000..7ab7659
--- /dev/null
+++ b/resources/creatures/large_256/goat.xml
@@ -0,0 +1,37 @@
+<?xml version="1.0" ?>
+<creatures>
+
+ <creature gameID="GOAT_MOUNTAIN" file="goat.png" >
+
+ <variant special="Normal" prof="CHILD" sheetIndex="40" zoom="3" color="bodypart" bodypart="hair" >
+ <subsprite sheetIndex="42" zoom="3" />
+ </variant>
+
+ <variant special="Normal" sheetIndex="60" zoom="3" color="bodypart" bodypart="hair" >
+ <subsprite sheetIndex="62" zoom="3" color="xml" red="160" green="140" blue="130" />
+ <subsprite sheetIndex="63" zoom="3" />
+ </variant>
+
+ </creature>
+
+ <creature gameID="GOAT" file="goat.png" >
+
+ <variant special="Normal" prof="CHILD" sheetIndex="40" zoom="3" color="bodypart" bodypart="hair" >
+ <subsprite sheetIndex="42" zoom="3" />
+ </variant>
+
+ <variant special="Normal" sex="F" sheetIndex="0" zoom="3" color="bodypart" bodypart="hair" >
+ <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="beard" />
+ <subsprite sheetIndex="2" zoom="3" color="xml" red="160" green="140" blue="130" />
+ <subsprite sheetIndex="3" zoom="3" />
+ </variant>
+
+ <variant special="Normal" sex="M" sheetIndex="20" zoom="3" color="bodypart" bodypart="hair" >
+ <subsprite sheetIndex="21" zoom="3" color="bodypart" bodypart="beard" />
+ <subsprite sheetIndex="22" zoom="3" color="xml" red="160" green="140" blue="130" />
+ <subsprite sheetIndex="3" zoom="3" />
+ </variant>
+
+ </creature>
+
+</creatures> \ No newline at end of file
diff --git a/resources/creatures/large_256/index.txt b/resources/creatures/large_256/index.txt
new file mode 100644
index 0000000..02c787d
--- /dev/null
+++ b/resources/creatures/large_256/index.txt
@@ -0,0 +1,8 @@
+jabber.xml
+crundle.xml
+
+waterbuf.xml
+goat.xml
+sheep.xml
+
+dwarf.xml \ No newline at end of file
diff --git a/resources/creatures/large_256/jabber.png b/resources/creatures/large_256/jabber.png
new file mode 100644
index 0000000..1a8568f
--- /dev/null
+++ b/resources/creatures/large_256/jabber.png
Binary files differ
diff --git a/resources/creatures/large_256/jabber.xml b/resources/creatures/large_256/jabber.xml
new file mode 100644
index 0000000..25bea0d
--- /dev/null
+++ b/resources/creatures/large_256/jabber.xml
@@ -0,0 +1,23 @@
+<?xml version="1.0" ?>
+<creatures>
+ <creature gameID="JABBERER" file="jabber.png" >
+
+ <variant special="Normal" prof="CHILD" sheetIndex="40" zoom="3" color="bodypart" bodypart="skin" >
+ <subsprite sheetIndex="42" zoom="3" color="xml" red="200" green="180" blue="50" />
+ <subsprite sheetIndex="43" zoom="3" color="bodypart" bodypart="feathers" />
+ <subsprite sheetIndex="44" zoom="3" />
+ </variant>
+
+ <variant special="Normal" sheetIndex="20" zoom="3" color="bodypart" bodypart="skin" >
+ <subsprite sheetIndex="0" zoom="3" color="bodypart" bodypart="skin" offsety="-32"/>
+ <subsprite sheetIndex="1" zoom="3" color="xml" red="240" green="120" blue="120" offsety="-32"/>
+ <subsprite sheetIndex="2" zoom="3" color="xml" red="250" green="200" blue="60" offsety="-32"/>
+ <subsprite sheetIndex="23" zoom="3" color="bodypart" bodypart="feathers" />
+ <subsprite sheetIndex="3" zoom="3" color="bodypart" bodypart="feathers" offsety="-32"/>
+ <subsprite sheetIndex="24" zoom="3" />
+ <subsprite sheetIndex="4" zoom="3" offsety="-32"/>
+ </variant>
+
+ </creature>
+
+</creatures> \ No newline at end of file
diff --git a/resources/creatures/large_256/sheep.png b/resources/creatures/large_256/sheep.png
new file mode 100644
index 0000000..37effe7
--- /dev/null
+++ b/resources/creatures/large_256/sheep.png
Binary files differ
diff --git a/resources/creatures/large_256/sheep.xml b/resources/creatures/large_256/sheep.xml
new file mode 100644
index 0000000..8eb13f6
--- /dev/null
+++ b/resources/creatures/large_256/sheep.xml
@@ -0,0 +1,26 @@
+<?xml version="1.0" ?>
+<creatures>
+
+ <creature gameID="SHEEP" file="sheep.png" >
+
+ <variant special="Normal" prof="CHILD" sheetIndex="40" zoom="3" color="bodypart" bodypart="skin" >
+ <subsprite sheetIndex="41" zoom="3" color="bodypart" bodypart="wool" />
+ <subsprite sheetIndex="42" zoom="3" />
+ <subsprite sheetIndex="43" zoom="3" color="xml" red="255" green="126" blue="0" />
+ </variant>
+
+ <variant special="Normal" sex="F" sheetIndex="0" zoom="3" color="bodypart" bodypart="skin" >
+ <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="wool" />
+ <subsprite sheetIndex="2" zoom="3" />
+ <subsprite sheetIndex="3" zoom="3" color="xml" red="255" green="126" blue="0" />
+ </variant>
+
+ <variant special="Normal" sex="M" sheetIndex="0" zoom="3" color="bodypart" bodypart="skin" >
+ <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="wool" />
+ <subsprite sheetIndex="22" zoom="3" color="xml" red="160" green="140" blue="130" />
+ <subsprite sheetIndex="3" zoom="3" color="xml" red="255" green="126" blue="0" />
+ </variant>
+
+ </creature>
+
+</creatures> \ No newline at end of file
diff --git a/resources/creatures/large_256/waterbuf.png b/resources/creatures/large_256/waterbuf.png
new file mode 100644
index 0000000..bcbdff0
--- /dev/null
+++ b/resources/creatures/large_256/waterbuf.png
Binary files differ
diff --git a/resources/creatures/large_256/waterbuf.xml b/resources/creatures/large_256/waterbuf.xml
new file mode 100644
index 0000000..ed66d31
--- /dev/null
+++ b/resources/creatures/large_256/waterbuf.xml
@@ -0,0 +1,25 @@
+<?xml version="1.0" ?>
+<creatures>
+ <creature gameID="WATER_BUFFALO" file="waterbuf.png" >
+
+ <variant special="Normal" prof="CHILD" sheetIndex="40" zoom="3" color="bodypart" bodypart="skin" >
+ <subsprite sheetIndex="41" zoom="3" color="bodypart" bodypart="hair" />
+ <subsprite sheetIndex="42" zoom="3" />
+ <subsprite sheetIndex="43" zoom="3" color="xml" red="180" green="160" blue="150" />
+ </variant>
+
+ <variant special="Normal" sex="F" sheetIndex="0" zoom="3" color="bodypart" bodypart="skin" >
+ <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="hair" />
+ <subsprite sheetIndex="2" zoom="3" />
+ <subsprite sheetIndex="3" zoom="3" color="xml" red="180" green="160" blue="150" />
+ </variant>
+
+ <variant special="Normal" sex="M" sheetIndex="0" zoom="3" color="bodypart" bodypart="skin" >
+ <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="hair" />
+ <subsprite sheetIndex="2" zoom="3" />
+ <subsprite sheetIndex="23" zoom="3" color="xml" red="180" green="160" blue="150" />
+ </variant>
+
+ </creature>
+
+</creatures> \ No newline at end of file