diff options
| author | Petr Mrázek | 2012-03-23 22:57:12 +0100 |
|---|---|---|
| committer | Petr Mrázek | 2012-03-23 22:57:12 +0100 |
| commit | 7525c003089367823183eaf5093a90271a5eb9b4 (patch) | |
| tree | 55c8ecaa6732630e3cfe0163844cafaea8425679 | |
| parent | 719dbc048a55ba1def2ce21e9cd29e33dbe833ce (diff) | |
| parent | 5322279ee165c09a6a514e865a7527079d950199 (diff) | |
| download | stonesense-7525c003089367823183eaf5093a90271a5eb9b4.tar.gz stonesense-7525c003089367823183eaf5093a90271a5eb9b4.tar.bz2 stonesense-7525c003089367823183eaf5093a90271a5eb9b4.tar.xz | |
Merge https://github.com/JapaMala/stonesense
Conflicts:
MapLoading.cpp
22 files changed, 236 insertions, 12 deletions
diff --git a/ContentLoader.cpp b/ContentLoader.cpp index 8a2f344..8997f75 100644 --- a/ContentLoader.cpp +++ b/ContentLoader.cpp @@ -747,11 +747,12 @@ ALLEGRO_COLOR lookupMaterialColor(int matType,int matIndex) {
//if it's more than the size of our colorconfigs, then just make a guess based off what DF tells us.
MaterialInfo mat;
- mat.decode(matType, matIndex);
- return al_map_rgb_f(
+ if(mat.decode(matType, matIndex))
+ return al_map_rgb_f(
contentLoader->Mats->color[mat.material->state_color[0]].red,
contentLoader->Mats->color[mat.material->state_color[0]].green,
contentLoader->Mats->color[mat.material->state_color[0]].blue);
+ else return al_map_rgb(255,255,255);
}
if (matIndex < 0)
{
@@ -760,22 +761,24 @@ ALLEGRO_COLOR lookupMaterialColor(int matType,int matIndex) if (matIndex >= contentLoader->colorConfigs.at(matType).colorMaterials.size())
{
MaterialInfo mat;
- mat.decode(matType, matIndex);
- return al_map_rgb_f(
+ if(mat.decode(matType, matIndex))
+ return al_map_rgb_f(
contentLoader->Mats->color[mat.material->state_color[0]].red,
contentLoader->Mats->color[mat.material->state_color[0]].green,
contentLoader->Mats->color[mat.material->state_color[0]].blue);
+ else return al_map_rgb(255,255,255);
}
if (contentLoader->colorConfigs.at(matType).colorMaterials.at(matIndex).colorSet)
{
return contentLoader->colorConfigs.at(matType).colorMaterials.at(matIndex).color;
}
MaterialInfo mat;
- mat.decode(matType, matIndex);
- return al_map_rgb_f(
+ if(mat.decode(matType, matIndex))
+ return al_map_rgb_f(
contentLoader->Mats->color[mat.material->state_color[0]].red,
contentLoader->Mats->color[mat.material->state_color[0]].green,
contentLoader->Mats->color[mat.material->state_color[0]].blue);
+ else return al_map_rgb(255,255,255);
}
ShadeBy getShadeType(const char* Input)
diff --git a/Creatures.cpp b/Creatures.cpp index 5e1781c..414e615 100644 --- a/Creatures.cpp +++ b/Creatures.cpp @@ -271,8 +271,9 @@ void DrawCreature(int drawx, int drawy, t_unit* creature, Block * b){ }
c_sprite * sprite = GetCreatureSpriteMap( creature );
- //if(creature->x == 151 && creature->y == 145)
- // int j = 10;
+
+ unsigned int offsety = config.show_creature_names ? al_get_font_line_height(font) : 0;
+
sprite->draw_world(creature->x,creature->y, creature->z, b);
if(statusIcons.size())
{
@@ -280,9 +281,18 @@ void DrawCreature(int drawx, int drawy, t_unit* creature, Block * b){ {
unsigned int sheetx = 16 * (statusIcons[i] % 7);
unsigned int sheety = 16 * (statusIcons[i] / 7);
- al_draw_bitmap_region(IMGStatusSheet, sheetx, sheety, 16, 16, drawx - (statusIcons.size()*8) + (16*i) + (SPRITEWIDTH/2), drawy - (16 + WALLHEIGHT + al_get_font_line_height(font)), 0);
+ al_draw_bitmap_region(IMGStatusSheet, sheetx, sheety, 16, 16, drawx - (statusIcons.size()*8) + (16*i) + (SPRITEWIDTH*config.scale/2), drawy - (16 + WALLHEIGHT*config.scale + offsety), 0);
}
}
+
+ offsety += config.show_creature_moods ? 16 : 0;
+
+ if(config.show_creature_jobs)
+ {
+ unsigned int sheetx = 16 * (creature->profession % 7);
+ unsigned int sheety = 16 * (creature->profession / 7);
+ al_draw_bitmap_region(IMGStatusSheet, sheetx, sheety, 16, 16, drawx -8 + (SPRITEWIDTH*config.scale/2), drawy - (16 + WALLHEIGHT*config.scale + offsety), 0);
+ }
}
void DrawCreatureText(int drawx, int drawy, t_unit* creature ){
@@ -56,6 +56,7 @@ ALLEGRO_BITMAP* IMGObjectSheet; ALLEGRO_BITMAP* IMGCreatureSheet;
ALLEGRO_BITMAP* IMGRampSheet;
ALLEGRO_BITMAP* IMGStatusSheet;
+ALLEGRO_BITMAP* IMGJobSheet;
ALLEGRO_BITMAP* IMGBloodSheet;
ALLEGRO_BITMAP* IMGEngFloorSheet;
ALLEGRO_BITMAP* IMGEngLeftSheet;
@@ -1035,6 +1036,7 @@ void loadGraphicsFromDisk() if(!load_from_path(p, "creatures.png", IMGCreatureSheet)) return;
if(!load_from_path(p, "ramps.png", IMGRampSheet)) return;
if(!load_from_path(p, "SSStatusIcons.png", IMGStatusSheet)) return;
+ if(!load_from_path(p, "SSJobIcons.png", IMGJobSheet)) return;
if(!load_from_path(p, "gibs.png", IMGBloodSheet)) return;
if(!load_from_path(p, "engravings_floor.png", IMGEngFloorSheet)) return;
if(!load_from_path(p, "engravings_left.png", IMGEngLeftSheet)) return;
@@ -1069,6 +1071,11 @@ void flushImgFiles() al_destroy_bitmap(IMGStatusSheet);
IMGStatusSheet = 0;
}
+ if(IMGJobSheet)
+ {
+ al_destroy_bitmap(IMGJobSheet);
+ IMGJobSheet = 0;
+ }
if(IMGEngFloorSheet)
{
al_destroy_bitmap(IMGEngFloorSheet);
diff --git a/MapLoading.cpp b/MapLoading.cpp index d37ca20..3d9cf9b 100644 --- a/MapLoading.cpp +++ b/MapLoading.cpp @@ -355,7 +355,6 @@ void ReadCellToSegment(DFHack::Core& DF, WorldSegment& segment, int CellX, int C b->tileSpecial = tileSpecial(b->tileType);
b->tileMaterial = tileMaterial(b->tileType);
-
//142,136,15
//if(b->x == 142 && b->y == 136 && b->z == 15)
// int j = 10;
diff --git a/UserInput.cpp b/UserInput.cpp index 45a83c6..7f5f735 100644 --- a/UserInput.cpp +++ b/UserInput.cpp @@ -232,6 +232,10 @@ void doKeys(int Key) config.show_creature_moods = !config.show_creature_moods;
timeToReloadSegment = true;
}
+ if(Key == ALLEGRO_KEY_J){
+ config.show_creature_jobs = !config.show_creature_jobs;
+ timeToReloadSegment = true;
+ }
if(Key == ALLEGRO_KEY_C){
config.truncate_walls++;
if (config.truncate_walls > 4) config.truncate_walls = 0;
diff --git a/commonTypes.h b/commonTypes.h index dde0695..630be63 100644 --- a/commonTypes.h +++ b/commonTypes.h @@ -189,6 +189,7 @@ typedef struct bool dayNightCycle;
bool show_creature_moods;
+ bool show_creature_jobs;
bool transparentScreenshots;
@@ -86,6 +86,7 @@ void LogError(const char* msg, ...){ FILE* fp = fopen( "Stonesense.log", "a");
if(fp)
vfprintf( fp, msg, arglist );
+// Core::printerr(msg, arglist);
va_end(arglist);
fclose(fp);
}
@@ -100,6 +101,7 @@ void LogVerbose(const char* msg, ...){ FILE* fp = fopen( "Stonesense.log", "a");
if(fp)
vfprintf( fp, msg, arglist );
+// Core::printerr(msg, arglist);
va_end(arglist);
fclose(fp);
}
diff --git a/resources/creatures/index.txt b/resources/creatures/index.txt index c25a593..ded7e65 100644 --- a/resources/creatures/index.txt +++ b/resources/creatures/index.txt @@ -1,3 +1,5 @@ +large_256/index.txt
+
caravan_animals.xml
beefmo_large_ocean.xml
@@ -11,7 +13,7 @@ wild_animals.xml gobbos.xml
beefmo_domestics.xml
Wildlife.xml
-clothed_Dwarves.xml
-#color_Dwarves.xml
+#clothed_Dwarves.xml
+color_Dwarves.xml
# Dwarves.xml
# Elves.xml
\ No newline at end of file diff --git a/resources/creatures/large_256/Thumbs.db b/resources/creatures/large_256/Thumbs.db Binary files differnew file mode 100644 index 0000000..055f55e --- /dev/null +++ b/resources/creatures/large_256/Thumbs.db diff --git a/resources/creatures/large_256/crundle.png b/resources/creatures/large_256/crundle.png Binary files differnew file mode 100644 index 0000000..7c77939 --- /dev/null +++ b/resources/creatures/large_256/crundle.png diff --git a/resources/creatures/large_256/crundle.xml b/resources/creatures/large_256/crundle.xml new file mode 100644 index 0000000..7e67e0d --- /dev/null +++ b/resources/creatures/large_256/crundle.xml @@ -0,0 +1,23 @@ +<?xml version="1.0" ?> +<creatures> + <creature gameID="CRUNDLE" file="crundle.png" > + + <variant special="Normal" sex="F" sheetIndex="0" zoom="3" color="bodypart" bodypart="scales" > + <subsprite sheetIndex="1" zoom="3" /> + </variant> + + <variant special="Normal" sex="M" sheetIndex="0" zoom="3" color="bodypart" bodypart="scales" > + <subsprite sheetIndex="21" zoom="3" /> + </variant> + + </creature> + + <creature gameID="IMP_FIRE" file="crundle.png" > + + <variant special="Normal" sheetIndex="40" zoom="3" color="bodypart" bodypart="skin" > + <subsprite sheetIndex="41" zoom="3" /> + </variant> + + </creature> + +</creatures>
\ No newline at end of file diff --git a/resources/creatures/large_256/dwarf.png b/resources/creatures/large_256/dwarf.png Binary files differnew file mode 100644 index 0000000..2594822 --- /dev/null +++ b/resources/creatures/large_256/dwarf.png diff --git a/resources/creatures/large_256/dwarf.xml b/resources/creatures/large_256/dwarf.xml new file mode 100644 index 0000000..b4354f1 --- /dev/null +++ b/resources/creatures/large_256/dwarf.xml @@ -0,0 +1,54 @@ +<?xml version="1.0" ?> +<creatures> + + <creature gameID="DWARF" file="dwarf.png" > + + <variant special="Normal" sheetIndex="0" zoom="3" color="bodypart" bodypart="skin" > + + <subsprite sheetIndex="40" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> + <subsprite sheetIndex="41" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> + <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> + <subsprite sheetIndex="21" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> + <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> + <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> + <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> + <subsprite sheetIndex="25" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> + <subsprite sheetIndex="42" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> + <subsprite sheetIndex="43" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> + <subsprite sheetIndex="44" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> + <subsprite sheetIndex="45" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> + <subsprite sheetIndex="46" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> + <subsprite sheetIndex="47" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> + <subsprite sheetIndex="48" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> + <subsprite sheetIndex="60" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> + <subsprite sheetIndex="61" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> + <subsprite sheetIndex="62" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> + <subsprite sheetIndex="63" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> + <subsprite sheetIndex="80" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> + <subsprite sheetIndex="81" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> + <subsprite sheetIndex="64" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> + <subsprite sheetIndex="65" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> + <subsprite sheetIndex="66" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> + <subsprite sheetIndex="67" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> + <subsprite sheetIndex="68" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="69" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/> + <subsprite sheetIndex="82" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/> + <subsprite sheetIndex="70" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/> + <subsprite sheetIndex="71" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" /> + + <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> + <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> + <subsprite sheetIndex="102" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> + <subsprite sheetIndex="103" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> + <subsprite sheetIndex="104" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> + <subsprite sheetIndex="105" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> + <subsprite sheetIndex="106" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> + <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> + + <subsprite sheetIndex="3" zoom="3" /> + </variant> + + </creature> +</creatures>
\ No newline at end of file diff --git a/resources/creatures/large_256/goat.png b/resources/creatures/large_256/goat.png Binary files differnew file mode 100644 index 0000000..1b5023a --- /dev/null +++ b/resources/creatures/large_256/goat.png diff --git a/resources/creatures/large_256/goat.xml b/resources/creatures/large_256/goat.xml new file mode 100644 index 0000000..7ab7659 --- /dev/null +++ b/resources/creatures/large_256/goat.xml @@ -0,0 +1,37 @@ +<?xml version="1.0" ?> +<creatures> + + <creature gameID="GOAT_MOUNTAIN" file="goat.png" > + + <variant special="Normal" prof="CHILD" sheetIndex="40" zoom="3" color="bodypart" bodypart="hair" > + <subsprite sheetIndex="42" zoom="3" /> + </variant> + + <variant special="Normal" sheetIndex="60" zoom="3" color="bodypart" bodypart="hair" > + <subsprite sheetIndex="62" zoom="3" color="xml" red="160" green="140" blue="130" /> + <subsprite sheetIndex="63" zoom="3" /> + </variant> + + </creature> + + <creature gameID="GOAT" file="goat.png" > + + <variant special="Normal" prof="CHILD" sheetIndex="40" zoom="3" color="bodypart" bodypart="hair" > + <subsprite sheetIndex="42" zoom="3" /> + </variant> + + <variant special="Normal" sex="F" sheetIndex="0" zoom="3" color="bodypart" bodypart="hair" > + <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="beard" /> + <subsprite sheetIndex="2" zoom="3" color="xml" red="160" green="140" blue="130" /> + <subsprite sheetIndex="3" zoom="3" /> + </variant> + + <variant special="Normal" sex="M" sheetIndex="20" zoom="3" color="bodypart" bodypart="hair" > + <subsprite sheetIndex="21" zoom="3" color="bodypart" bodypart="beard" /> + <subsprite sheetIndex="22" zoom="3" color="xml" red="160" green="140" blue="130" /> + <subsprite sheetIndex="3" zoom="3" /> + </variant> + + </creature> + +</creatures>
\ No newline at end of file diff --git a/resources/creatures/large_256/index.txt b/resources/creatures/large_256/index.txt new file mode 100644 index 0000000..02c787d --- /dev/null +++ b/resources/creatures/large_256/index.txt @@ -0,0 +1,8 @@ +jabber.xml +crundle.xml + +waterbuf.xml +goat.xml +sheep.xml + +dwarf.xml
\ No newline at end of file diff --git a/resources/creatures/large_256/jabber.png b/resources/creatures/large_256/jabber.png Binary files differnew file mode 100644 index 0000000..1a8568f --- /dev/null +++ b/resources/creatures/large_256/jabber.png diff --git a/resources/creatures/large_256/jabber.xml b/resources/creatures/large_256/jabber.xml new file mode 100644 index 0000000..25bea0d --- /dev/null +++ b/resources/creatures/large_256/jabber.xml @@ -0,0 +1,23 @@ +<?xml version="1.0" ?> +<creatures> + <creature gameID="JABBERER" file="jabber.png" > + + <variant special="Normal" prof="CHILD" sheetIndex="40" zoom="3" color="bodypart" bodypart="skin" > + <subsprite sheetIndex="42" zoom="3" color="xml" red="200" green="180" blue="50" /> + <subsprite sheetIndex="43" zoom="3" color="bodypart" bodypart="feathers" /> + <subsprite sheetIndex="44" zoom="3" /> + </variant> + + <variant special="Normal" sheetIndex="20" zoom="3" color="bodypart" bodypart="skin" > + <subsprite sheetIndex="0" zoom="3" color="bodypart" bodypart="skin" offsety="-32"/> + <subsprite sheetIndex="1" zoom="3" color="xml" red="240" green="120" blue="120" offsety="-32"/> + <subsprite sheetIndex="2" zoom="3" color="xml" red="250" green="200" blue="60" offsety="-32"/> + <subsprite sheetIndex="23" zoom="3" color="bodypart" bodypart="feathers" /> + <subsprite sheetIndex="3" zoom="3" color="bodypart" bodypart="feathers" offsety="-32"/> + <subsprite sheetIndex="24" zoom="3" /> + <subsprite sheetIndex="4" zoom="3" offsety="-32"/> + </variant> + + </creature> + +</creatures>
\ No newline at end of file diff --git a/resources/creatures/large_256/sheep.png b/resources/creatures/large_256/sheep.png Binary files differnew file mode 100644 index 0000000..37effe7 --- /dev/null +++ b/resources/creatures/large_256/sheep.png diff --git a/resources/creatures/large_256/sheep.xml b/resources/creatures/large_256/sheep.xml new file mode 100644 index 0000000..8eb13f6 --- /dev/null +++ b/resources/creatures/large_256/sheep.xml @@ -0,0 +1,26 @@ +<?xml version="1.0" ?> +<creatures> + + <creature gameID="SHEEP" file="sheep.png" > + + <variant special="Normal" prof="CHILD" sheetIndex="40" zoom="3" color="bodypart" bodypart="skin" > + <subsprite sheetIndex="41" zoom="3" color="bodypart" bodypart="wool" /> + <subsprite sheetIndex="42" zoom="3" /> + <subsprite sheetIndex="43" zoom="3" color="xml" red="255" green="126" blue="0" /> + </variant> + + <variant special="Normal" sex="F" sheetIndex="0" zoom="3" color="bodypart" bodypart="skin" > + <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="wool" /> + <subsprite sheetIndex="2" zoom="3" /> + <subsprite sheetIndex="3" zoom="3" color="xml" red="255" green="126" blue="0" /> + </variant> + + <variant special="Normal" sex="M" sheetIndex="0" zoom="3" color="bodypart" bodypart="skin" > + <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="wool" /> + <subsprite sheetIndex="22" zoom="3" color="xml" red="160" green="140" blue="130" /> + <subsprite sheetIndex="3" zoom="3" color="xml" red="255" green="126" blue="0" /> + </variant> + + </creature> + +</creatures>
\ No newline at end of file diff --git a/resources/creatures/large_256/waterbuf.png b/resources/creatures/large_256/waterbuf.png Binary files differnew file mode 100644 index 0000000..bcbdff0 --- /dev/null +++ b/resources/creatures/large_256/waterbuf.png diff --git a/resources/creatures/large_256/waterbuf.xml b/resources/creatures/large_256/waterbuf.xml new file mode 100644 index 0000000..ed66d31 --- /dev/null +++ b/resources/creatures/large_256/waterbuf.xml @@ -0,0 +1,25 @@ +<?xml version="1.0" ?> +<creatures> + <creature gameID="WATER_BUFFALO" file="waterbuf.png" > + + <variant special="Normal" prof="CHILD" sheetIndex="40" zoom="3" color="bodypart" bodypart="skin" > + <subsprite sheetIndex="41" zoom="3" color="bodypart" bodypart="hair" /> + <subsprite sheetIndex="42" zoom="3" /> + <subsprite sheetIndex="43" zoom="3" color="xml" red="180" green="160" blue="150" /> + </variant> + + <variant special="Normal" sex="F" sheetIndex="0" zoom="3" color="bodypart" bodypart="skin" > + <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="hair" /> + <subsprite sheetIndex="2" zoom="3" /> + <subsprite sheetIndex="3" zoom="3" color="xml" red="180" green="160" blue="150" /> + </variant> + + <variant special="Normal" sex="M" sheetIndex="0" zoom="3" color="bodypart" bodypart="skin" > + <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="hair" /> + <subsprite sheetIndex="2" zoom="3" /> + <subsprite sheetIndex="23" zoom="3" color="xml" red="180" green="160" blue="150" /> + </variant> + + </creature> + +</creatures>
\ No newline at end of file |
