diff options
| author | Petr Mrázek | 2012-03-26 03:26:15 +0200 |
|---|---|---|
| committer | Petr Mrázek | 2012-03-26 03:26:15 +0200 |
| commit | a0f6808254168063449b4f7e93afbd879bd1fafd (patch) | |
| tree | 51414fbbd88f48616a01f4621da38b30b090e7eb | |
| parent | 7525c003089367823183eaf5093a90271a5eb9b4 (diff) | |
| parent | 3f7c63d777bf3722c07fdea721652da22fd2bbc2 (diff) | |
| download | stonesense-a0f6808254168063449b4f7e93afbd879bd1fafd.tar.gz stonesense-a0f6808254168063449b4f7e93afbd879bd1fafd.tar.bz2 stonesense-a0f6808254168063449b4f7e93afbd879bd1fafd.tar.xz | |
Merge https://github.com/JapaMala/stonesense
Conflicts:
BlockCondition.cpp
ContentLoader.cpp
GUI.cpp
SpriteObjects.cpp
| -rw-r--r-- | Block.cpp | 9 | ||||
| -rw-r--r-- | Block.h | 6 | ||||
| -rw-r--r-- | GUI.cpp | 4 | ||||
| -rw-r--r-- | MapLoading.cpp | 39 | ||||
| -rw-r--r-- | resources/creatures/large_256/Thumbs.db | bin | 120832 -> 129536 bytes | |||
| -rw-r--r-- | resources/creatures/large_256/dwarf.png | bin | 80496 -> 113517 bytes | |||
| -rw-r--r-- | resources/creatures/large_256/dwarf.xml | 1317 |
7 files changed, 1339 insertions, 36 deletions
@@ -63,6 +63,8 @@ Block::Block(WorldSegment* ownerSegment) creature = 0;
engraving_character = 0;
visible = true;
+
+ this->Item.item.type =-1;
}
@@ -281,6 +283,11 @@ void Block::Draw() // vegetationsprite->draw_world(x, y, z);
//}
+ //items
+ if(Item.item.type >= 0)
+ {
+ DrawSpriteFromSheet( 350, IMGObjectSheet, lookupMaterialColor(Item.matt.type, Item.matt.index), drawx, (tileShapeBasic==tiletype_shape_basic::Ramp)?(drawy - ((WALLHEIGHT/2)*config.scale)):drawy , this);
+ }
//shadow
@@ -634,7 +641,7 @@ void createEffectSprites() sprite_water = CreateSpriteFromSheet( 181, IMGObjectSheet);
sprite_water2 = CreateSpriteFromSheet( 182, IMGObjectSheet);
sprite_blood = CreateSpriteFromSheet( 183, IMGObjectSheet);
- sprite_dust = CreateSpriteFromSheet( 184, IMGObjectSheet);
+ sprite_dust = CreateSpriteFromSheet( 182, IMGObjectSheet);
sprite_magma = CreateSpriteFromSheet( 185, IMGObjectSheet);
sprite_smoke = CreateSpriteFromSheet( 186, IMGObjectSheet);
sprite_dragonfire = load_bitmap_withWarning("stonesense/Effect_flames.png");
@@ -143,6 +143,12 @@ public: bool obscuringCreature;
bool obscuringBuilding;
+ struct SS_Item
+ {
+ DFHack::t_matglossPair item;
+ DFHack::t_matglossPair matt;
+ } Item;
+
//These are actually applied to the creature standing here, but there's only one creature shown, so it's okay.
Unit_Inventory * inv;
@@ -504,7 +504,7 @@ void drawDebugCursorAndInfo(WorldSegment * segment) if(b->inv->item[item_type_idex].empty())
continue;
draw_textf_border(font, al_map_rgb(255,255,255), 2, (i++*al_get_font_line_height(font)), 0,
- "%s:", ENUM_KEY_STR(item_type, (df::item_type)item_type_idex).c_str());
+ "%s:", ENUM_KEY_STR(item_type, (item_type::item_type)item_type_idex).c_str());
for(int ind = 0; ind < b->inv->item[item_type_idex].size(); ind++)
{
if(b->inv->item[item_type_idex][ind].empty())
@@ -631,7 +631,7 @@ void drawDebugCursorAndInfo(WorldSegment * segment) const char* subTypeName = lookupBuildingSubtype(b->building.info.type, b->building.info.subtype);
draw_textf_border(font, al_map_rgb(255,255,255), 2, (i++*al_get_font_line_height(font)), 0,
"Building: game_type = %s(%i) game_subtype = %s(%i) Material: %s%s%s (%d,%d)",
- ENUM_KEY_STR(building_type, (df::building_type)b->building.info.type).c_str(),
+ ENUM_KEY_STR(building_type, (building_type::building_type)b->building.info.type).c_str(),
b->building.info.type,
subTypeName,
b->building.info.subtype,
diff --git a/MapLoading.cpp b/MapLoading.cpp index 3d9cf9b..751d016 100644 --- a/MapLoading.cpp +++ b/MapLoading.cpp @@ -10,7 +10,9 @@ #include "Occlusion_Test.h"
#include <df/plant.h>
#include <df/effect.h>
-
+#include "df/item_constructed.h"
+#include "df/itemimprovement.h"
+#include "df/itemimprovement_threadst.h"
/*
static DFHack::Core* pDFApiHandle = 0;
static DFHack::Process * DFProc = 0;
@@ -490,6 +492,41 @@ void ReadCellToSegment(DFHack::Core& DF, WorldSegment& segment, int CellX, int C }
}
+ //add items
+ for(auto iter = trueBlock->items.begin(); iter != trueBlock->items.end(); iter++)
+ {
+ int32_t item_index = *iter;
+ df::item * found_item = df::item::find(item_index);
+ if(!found_item) continue;
+ Block* b = segment.getBlock( found_item->pos.x, found_item->pos.y, found_item->pos.z);
+ if(!b) continue;
+ b->Item.item.type = found_item->getType(); //itemtype
+ b->Item.item.index = found_item->getSubtype(); //item subtype
+
+ b->Item.matt.type = found_item->getActualMaterial();
+ b->Item.matt.index = found_item->getActualMaterialIndex();
+
+ if(found_item->isDyed())
+ {
+ auto Constructed_Item = virtual_cast<df::item_constructed>(found_item);
+ if(Constructed_Item)
+ {
+ for(int idex = 0; idex < Constructed_Item->improvements.size(); idex++)
+ {
+ if(!Constructed_Item->improvements[idex])
+ continue;
+ if(Constructed_Item->improvements[idex]->getType() != improvement_type::THREAD)
+ continue;
+ auto Improvement_Thread = virtual_cast<df::itemimprovement_threadst>(Constructed_Item->improvements[idex]);
+ if(!Improvement_Thread)
+ continue;
+ b->Item.matt.type = Improvement_Thread->dye.mat_type;
+ b->Item.matt.index = Improvement_Thread->dye.mat_index;
+ }
+ }
+ }
+ }
+
//add effects
for(auto iter = trueBlock->effects.begin(); iter != trueBlock->effects.end(); iter++)
{
diff --git a/resources/creatures/large_256/Thumbs.db b/resources/creatures/large_256/Thumbs.db Binary files differindex 055f55e..8f566ae 100644 --- a/resources/creatures/large_256/Thumbs.db +++ b/resources/creatures/large_256/Thumbs.db diff --git a/resources/creatures/large_256/dwarf.png b/resources/creatures/large_256/dwarf.png Binary files differindex 2594822..bd906ee 100644 --- a/resources/creatures/large_256/dwarf.png +++ b/resources/creatures/large_256/dwarf.png diff --git a/resources/creatures/large_256/dwarf.xml b/resources/creatures/large_256/dwarf.xml index b4354f1..c3c8111 100644 --- a/resources/creatures/large_256/dwarf.xml +++ b/resources/creatures/large_256/dwarf.xml @@ -2,52 +2,1305 @@ <creatures> <creature gameID="DWARF" file="dwarf.png" > + + + + <variant special="Normal" prof="RECRUIT" > + + <!--rear pieces for shadowing between legs--> + <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" /> + + <!--all the body clothes--> + <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> + <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> + <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> + <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> + <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> + <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> + <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> + <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> + <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> + <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> + <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> + <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> + <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> + <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> + <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> + <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> + <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> + <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> + <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> + <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> + <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> + <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> + <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> + <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> + <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> + <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/> + <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/> + <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/> + <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <!--beard goes here - on top of clothes but below hats--> + <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" /> + + <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> + <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> + <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> + <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> + <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> + <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> + <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> + <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> + + <subsprite sheetIndex="3" zoom="3" /> + </variant> <variant special="Normal" prof="HAMMERMAN" > + + <!--rear pieces for shadowing between legs--> + <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" /> + + <!--all the body clothes--> + <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> + <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> + <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> + <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> + <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> + <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> + <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> + <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> + <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> + <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> + <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> + <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> + <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> + <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> + <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> + <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> + <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> + <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> + <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> + <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> + <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> + <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> + <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> + <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> + <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> + <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/> + <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/> + <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/> + <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <!--beard goes here - on top of clothes but below hats--> + <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" /> + + <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> + <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> + <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> + <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> + <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> + <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> + <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> + <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> + + <subsprite sheetIndex="3" zoom="3" /> + </variant> + <variant special="Normal" prof="MASTER_HAMMERMAN" > + + <!--rear pieces for shadowing between legs--> + <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" /> + + <!--all the body clothes--> + <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> + <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> + <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> + <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> + <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> + <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> + <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> + <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> + <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> + <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> + <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> + <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> + <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> + <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> + <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> + <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> + <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> + <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> + <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> + <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> + <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> + <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> + <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> + <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> + <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> + <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/> + <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/> + <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/> + <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <!--beard goes here - on top of clothes but below hats--> + <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" /> + + <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> + <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> + <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> + <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> + <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> + <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> + <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> + <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> + + <subsprite sheetIndex="3" zoom="3" /> + </variant> + <variant special="Normal" prof="SPEARMAN" > + + <!--rear pieces for shadowing between legs--> + <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" /> + + <!--all the body clothes--> + <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> + <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> + <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> + <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> + <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> + <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> + <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> + <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> + <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> + <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> + <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> + <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> + <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> + <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> + <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> + <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> + <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> + <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> + <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> + <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> + <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> + <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> + <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> + <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> + <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> + <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/> + <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/> + <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/> + <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <!--beard goes here - on top of clothes but below hats--> + <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" /> + + <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> + <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> + <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> + <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> + <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> + <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> + <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> + <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> + + <subsprite sheetIndex="3" zoom="3" /> + </variant> + <variant special="Normal" prof="MASTER_SPEARMAN" > + + <!--rear pieces for shadowing between legs--> + <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" /> + + <!--all the body clothes--> + <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> + <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> + <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> + <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> + <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> + <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> + <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> + <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> + <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> + <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> + <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> + <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> + <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> + <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> + <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> + <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> + <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> + <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> + <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> + <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> + <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> + <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> + <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> + <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> + <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> + <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/> + <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/> + <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/> + <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <!--beard goes here - on top of clothes but below hats--> + <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" /> + + <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> + <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> + <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> + <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> + <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> + <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> + <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> + <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> + + <subsprite sheetIndex="3" zoom="3" /> + </variant> + <variant special="Normal" prof="CROSSBOWMAN" > + + <!--rear pieces for shadowing between legs--> + <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" /> + + <!--all the body clothes--> + <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> + <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> + <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> + <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> + <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> + <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> + <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> + <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> + <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> + <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> + <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> + <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> + <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> + <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> + <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> + <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> + <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> + <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> + <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> + <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> + <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> + <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> + <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> + <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> + <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> + <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/> + <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/> + <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/> + <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <!--beard goes here - on top of clothes but below hats--> + <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" /> + + <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> + <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> + <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> + <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> + <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> + <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> + <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> + <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> + + <subsprite sheetIndex="3" zoom="3" /> + </variant> + <variant special="Normal" prof="MASTER_CROSSBOWMAN" > + + <!--rear pieces for shadowing between legs--> + <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" /> + + <!--all the body clothes--> + <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> + <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> + <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> + <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> + <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> + <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> + <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> + <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> + <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> + <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> + <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> + <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> + <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> + <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> + <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> + <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> + <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> + <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> + <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> + <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> + <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> + <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> + <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> + <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> + <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> + <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/> + <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/> + <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/> + <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <!--beard goes here - on top of clothes but below hats--> + <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" /> + + <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> + <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> + <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> + <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> + <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> + <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> + <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> + <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> + + <subsprite sheetIndex="3" zoom="3" /> + </variant> + <variant special="Normal" prof="WRESTLER" > + + <!--rear pieces for shadowing between legs--> + <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" /> + + <!--all the body clothes--> + <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> + <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> + <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> + <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> + <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> + <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> + <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> + <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> + <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> + <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> + <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> + <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> + <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> + <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> + <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> + <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> + <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> + <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> + <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> + <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> + <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> + <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> + <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> + <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> + <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> + <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/> + <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/> + <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/> + <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <!--beard goes here - on top of clothes but below hats--> + <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" /> + + <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> + <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> + <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> + <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> + <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> + <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> + <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> + <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> + + <subsprite sheetIndex="3" zoom="3" /> + </variant> + <variant special="Normal" prof="MASTER_WRESTLER" > + + <!--rear pieces for shadowing between legs--> + <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" /> + + <!--all the body clothes--> + <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> + <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> + <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> + <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> + <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> + <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> + <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> + <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> + <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> + <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> + <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> + <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> + <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> + <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> + <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> + <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> + <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> + <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> + <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> + <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> + <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> + <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> + <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> + <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> + <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> + <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/> + <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/> + <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/> + <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <!--beard goes here - on top of clothes but below hats--> + <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" /> + + <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> + <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> + <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> + <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> + <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> + <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> + <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> + <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> + + <subsprite sheetIndex="3" zoom="3" /> + </variant> + <variant special="Normal" prof="AXEMAN" > + + <!--rear pieces for shadowing between legs--> + <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" /> + + <!--all the body clothes--> + <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> + <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> + <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> + <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> + <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> + <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> + <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> + <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> + <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> + <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> + <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> + <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> + <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> + <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> + <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> + <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> + <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> + <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> + <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> + <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> + <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> + <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> + <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> + <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> + <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> + <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/> + <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/> + <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/> + <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <!--beard goes here - on top of clothes but below hats--> + <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" /> + + <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> + <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> + <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> + <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> + <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> + <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> + <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> + <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> + + <subsprite sheetIndex="3" zoom="3" /> + </variant> + <variant special="Normal" prof="MASTER_AXEMAN" > + + <!--rear pieces for shadowing between legs--> + <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" /> + + <!--all the body clothes--> + <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> + <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> + <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> + <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> + <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> + <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> + <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> + <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> + <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> + <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> + <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> + <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> + <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> + <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> + <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> + <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> + <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> + <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> + <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> + <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> + <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> + <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> + <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> + <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> + <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> + <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/> + <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/> + <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/> + <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <!--beard goes here - on top of clothes but below hats--> + <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" /> + + <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> + <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> + <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> + <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> + <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> + <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> + <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> + <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> + + <subsprite sheetIndex="3" zoom="3" /> + </variant> + <variant special="Normal" prof="SWORDSMAN" > + + <!--rear pieces for shadowing between legs--> + <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> - <variant special="Normal" sheetIndex="0" zoom="3" color="bodypart" bodypart="skin" > + <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" /> - <subsprite sheetIndex="40" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> - <subsprite sheetIndex="41" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> + <!--all the body clothes--> + <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> + <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> - <subsprite sheetIndex="21" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> + <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> - <subsprite sheetIndex="25" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> - <subsprite sheetIndex="42" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> - <subsprite sheetIndex="43" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> - <subsprite sheetIndex="44" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> - <subsprite sheetIndex="45" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> - <subsprite sheetIndex="46" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> - <subsprite sheetIndex="47" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> - <subsprite sheetIndex="48" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> - <subsprite sheetIndex="60" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> - <subsprite sheetIndex="61" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> - <subsprite sheetIndex="62" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> - <subsprite sheetIndex="63" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> - <subsprite sheetIndex="80" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> - <subsprite sheetIndex="81" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> - <subsprite sheetIndex="64" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> - <subsprite sheetIndex="65" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> - <subsprite sheetIndex="66" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> - <subsprite sheetIndex="67" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> - <subsprite sheetIndex="68" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> - <subsprite sheetIndex="69" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/> - <subsprite sheetIndex="82" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/> - <subsprite sheetIndex="70" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/> - <subsprite sheetIndex="71" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> + <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> + <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> + <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> + <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> + <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> + <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> + <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> + <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> + <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> + <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> + <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> + <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> + <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> + <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> + <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> + <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> + <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> + <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/> + <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/> + <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/> + <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + <!--beard goes here - on top of clothes but below hats--> <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" /> <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> - <subsprite sheetIndex="102" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> - <subsprite sheetIndex="103" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> - <subsprite sheetIndex="104" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> - <subsprite sheetIndex="105" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> - <subsprite sheetIndex="106" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> + <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> + <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> + <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> + <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> + <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> <subsprite sheetIndex="3" zoom="3" /> + </variant> + <variant special="Normal" prof="MASTER_SWORDSMAN" > + + <!--rear pieces for shadowing between legs--> + <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" /> + + <!--all the body clothes--> + <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> + <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> + <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> + <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> + <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> + <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> + <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> + <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> + <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> + <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> + <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> + <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> + <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> + <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> + <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> + <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> + <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> + <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> + <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> + <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> + <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> + <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> + <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> + <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> + <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> + <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/> + <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/> + <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/> + <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <!--beard goes here - on top of clothes but below hats--> + <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" /> + + <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> + <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> + <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> + <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> + <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> + <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> + <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> + <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> + + <subsprite sheetIndex="3" zoom="3" /> + </variant> + <variant special="Normal" prof="MACEMAN" > + + <!--rear pieces for shadowing between legs--> + <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" /> + + <!--all the body clothes--> + <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> + <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> + <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> + <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> + <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> + <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> + <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> + <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> + <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> + <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> + <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> + <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> + <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> + <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> + <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> + <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> + <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> + <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> + <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> + <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> + <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> + <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> + <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> + <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> + <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> + <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/> + <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/> + <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/> + <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <!--beard goes here - on top of clothes but below hats--> + <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" /> + + <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> + <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> + <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> + <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> + <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> + <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> + <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> + <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> + + <subsprite sheetIndex="3" zoom="3" /> + </variant> + <variant special="Normal" prof="MASTER_MACEMAN" > + + <!--rear pieces for shadowing between legs--> + <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" /> + + <!--all the body clothes--> + <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> + <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> + <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> + <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> + <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> + <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> + <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> + <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> + <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> + <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> + <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> + <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> + <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> + <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> + <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> + <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> + <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> + <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> + <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> + <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> + <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> + <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> + <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> + <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> + <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> + <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/> + <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/> + <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/> + <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <!--beard goes here - on top of clothes but below hats--> + <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" /> + + <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> + <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> + <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> + <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> + <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> + <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> + <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> + <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> + + <subsprite sheetIndex="3" zoom="3" /> + </variant> + <variant special="Normal" prof="PIKEMAN" > + + <!--rear pieces for shadowing between legs--> + <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" /> + + <!--all the body clothes--> + <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> + <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> + <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> + <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> + <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> + <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> + <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> + <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> + <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> + <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> + <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> + <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> + <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> + <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> + <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> + <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> + <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> + <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> + <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> + <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> + <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> + <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> + <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> + <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> + <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> + <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/> + <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/> + <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/> + <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <!--beard goes here - on top of clothes but below hats--> + <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" /> + + <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> + <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> + <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> + <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> + <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> + <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> + <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> + <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> + + <subsprite sheetIndex="3" zoom="3" /> + </variant> + <variant special="Normal" prof="MASTER_PIKEMAN" > + + <!--rear pieces for shadowing between legs--> + <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" /> + + <!--all the body clothes--> + <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> + <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> + <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> + <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> + <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> + <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> + <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> + <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> + <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> + <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> + <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> + <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> + <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> + <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> + <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> + <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> + <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> + <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> + <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> + <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> + <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> + <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> + <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> + <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> + <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> + <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/> + <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/> + <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/> + <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <!--beard goes here - on top of clothes but below hats--> + <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" /> + + <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> + <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> + <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> + <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> + <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> + <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> + <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> + <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> + + <subsprite sheetIndex="3" zoom="3" /> + </variant> + <variant special="Normal" prof="BOWMAN" > + + <!--rear pieces for shadowing between legs--> + <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" /> + + <!--all the body clothes--> + <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> + <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> + <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> + <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> + <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> + <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> + <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> + <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> + <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> + <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> + <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> + <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> + <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> + <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> + <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> + <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> + <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> + <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> + <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> + <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> + <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> + <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> + <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> + <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> + <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> + <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/> + <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/> + <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/> + <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <!--beard goes here - on top of clothes but below hats--> + <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" /> + + <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> + <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> + <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> + <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> + <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> + <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> + <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> + <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> + + <subsprite sheetIndex="3" zoom="3" /> + </variant> + <variant special="Normal" prof="MASTER_BOWMAN" > + + <!--rear pieces for shadowing between legs--> + <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" /> + + <!--all the body clothes--> + <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> + <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> + <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> + <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> + <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> + <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> + <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> + <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> + <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> + <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> + <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> + <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> + <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> + <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> + <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> + <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> + <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> + <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> + <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> + <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> + <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> + <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> + <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> + <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> + <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> + <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/> + <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/> + <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/> + <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <!--beard goes here - on top of clothes but below hats--> + <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" /> + + <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> + <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> + <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> + <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> + <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> + <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> + <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> + <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> + + <subsprite sheetIndex="3" zoom="3" /> + </variant> + <variant special="Normal" prof="BLOWGUNMAN" > + + <!--rear pieces for shadowing between legs--> + <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" /> + + <!--all the body clothes--> + <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> + <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> + <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> + <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> + <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> + <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> + <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> + <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> + <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> + <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> + <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> + <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> + <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> + <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> + <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> + <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> + <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> + <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> + <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> + <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> + <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> + <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> + <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> + <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> + <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> + <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/> + <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/> + <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/> + <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <!--beard goes here - on top of clothes but below hats--> + <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" /> + + <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> + <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> + <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> + <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> + <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> + <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> + <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> + <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> + + <subsprite sheetIndex="3" zoom="3" /> + </variant> + <variant special="Normal" prof="MASTER_BLOWGUNMAN" > + + <!--rear pieces for shadowing between legs--> + <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" /> + + <!--all the body clothes--> + <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> + <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> + <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> + <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> + <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> + <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> + <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> + <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> + <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> + <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> + <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> + <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> + <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> + <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> + <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> + <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> + <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> + <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> + <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> + <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> + <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> + <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> + <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> + <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> + <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> + <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/> + <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/> + <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/> + <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <!--beard goes here - on top of clothes but below hats--> + <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" /> + + <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> + <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> + <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> + <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> + <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> + <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> + <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> + <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> + + <subsprite sheetIndex="3" zoom="3" /> + </variant> + <variant special="Normal" prof="LASHER" > + + <!--rear pieces for shadowing between legs--> + <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" /> + + <!--all the body clothes--> + <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> + <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> + <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> + <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> + <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> + <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> + <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> + <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> + <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> + <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> + <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> + <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> + <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> + <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> + <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> + <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> + <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> + <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> + <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> + <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> + <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> + <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> + <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> + <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> + <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> + <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/> + <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/> + <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/> + <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <!--beard goes here - on top of clothes but below hats--> + <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" /> + + <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> + <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> + <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> + <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> + <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> + <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> + <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> + <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> + + <subsprite sheetIndex="3" zoom="3" /> + </variant> + <variant special="Normal" prof="MASTER_LASHER" > + + <!--rear pieces for shadowing between legs--> + <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <subsprite sheetIndex="1" zoom="3" color="bodypart" bodypart="skin" /> + + <!--all the body clothes--> + <subsprite sheetIndex="80" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> + <subsprite sheetIndex="81" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> + <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> + <subsprite sheetIndex="41" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> + <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> + <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> + <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> + <subsprite sheetIndex="45" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> + <subsprite sheetIndex="82" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> + <subsprite sheetIndex="83" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> + <subsprite sheetIndex="84" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> + <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> + <subsprite sheetIndex="86" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> + <subsprite sheetIndex="87" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> + <subsprite sheetIndex="88" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> + <subsprite sheetIndex="120" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> + <subsprite sheetIndex="121" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> + <subsprite sheetIndex="122" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> + <subsprite sheetIndex="123" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> + <subsprite sheetIndex="160" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> + <subsprite sheetIndex="161" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> + <subsprite sheetIndex="124" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> + <subsprite sheetIndex="125" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> + <subsprite sheetIndex="126" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> + <subsprite sheetIndex="127" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> + <subsprite sheetIndex="128" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="129" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_COAT" color="equipment"/> + <subsprite sheetIndex="162" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GAUNTLETS" color="equipment"/> + <subsprite sheetIndex="130" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_ROBE" color="equipment"/> + <subsprite sheetIndex="131" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <!--beard goes here - on top of clothes but below hats--> + <subsprite sheetIndex="2" zoom="3" color="bodypart" bodypart="hair" /> + + <!--subsprite sheetIndex="100" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_HEAD" color="equipment"/--> + <!--subsprite sheetIndex="101" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_VEIL_FACE" color="equipment"/--> + <subsprite sheetIndex="182" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_SCARF_HEAD" color="equipment"/> + <subsprite sheetIndex="183" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_CAP" color="equipment"/> + <subsprite sheetIndex="184" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_MASK" color="equipment"/> + <!--subsprite sheetIndex="107" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_TURBAN" color="equipment"/--> + <subsprite sheetIndex="185" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HELM" color="equipment"/> + <subsprite sheetIndex="186" zoom="3" equipment_class="HELM" equipment_name="ITEM_HELM_HOOD" color="equipment"/> + + <subsprite sheetIndex="3" zoom="3" /> + </variant> + + + <variant special="Normal"> + + <!--rear pieces for shadowing between legs--> + <subsprite sheetIndex="148" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CAPE" color="equipment"/> + <subsprite sheetIndex="151" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_CLOAK" color="equipment"/> + + <subsprite sheetIndex="0" zoom="3" color="bodypart" bodypart="skin" /> + + <!--all the body clothes--> + <subsprite sheetIndex="60" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_THONG" color="equipment"/> + <subsprite sheetIndex="61" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LEGGINGS" color="equipment"/> + <subsprite sheetIndex="20" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SOCKS" color="equipment"/> + <subsprite sheetIndex="21" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_CHAUSSE" color="equipment"/> + <subsprite sheetIndex="22" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SANDAL" color="equipment"/> + <subsprite sheetIndex="23" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_SHOES" color="equipment"/> + <subsprite sheetIndex="24" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS_LOW" color="equipment"/> + <subsprite sheetIndex="25" zoom="3" equipment_class="SHOES" equipment_name="ITEM_SHOES_BOOTS" color="equipment"/> + <subsprite sheetIndex="62" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_BRAIES" color="equipment"/> + <subsprite sheetIndex="63" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_PANTS" color="equipment"/> + <subsprite sheetIndex="64" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_LOINCLOTH" color="equipment"/> + <subsprite sheetIndex="65" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_GREAVES" color="equipment"/> + <subsprite sheetIndex="66" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_SHORT" color="equipment"/> + <subsprite sheetIndex="67" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT" color="equipment"/> + <subsprite sheetIndex="68" zoom="3" equipment_class="PANTS" equipment_name="ITEM_PANTS_SKIRT_LONG" color="equipment"/> + <subsprite sheetIndex="100" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_SHIRT" color="equipment"/> + <subsprite sheetIndex="101" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_VEST" color="equipment"/> + <subsprite sheetIndex="102" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_DRESS" color="equipment"/> + <subsprite sheetIndex="103" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_MAIL_SHIRT" color="equipment"/> + <subsprite sheetIndex="140" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_GLOVES" color="equipment"/> + <subsprite sheetIndex="141" zoom="3" equipment_class="GLOVES" equipment_name="ITEM_GLOVES_MITTENS" color="equipment"/> + <subsprite sheetIndex="104" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TUNIC" color="equipment"/> + <subsprite sheetIndex="105" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_TOGA" color="equipment"/> + <subsprite sheetIndex="106" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_LEATHER" color="equipment"/> + <subsprite sheetIndex="107" zoom="3" equipment_class="ARMOR" equipment_name="ITEM_ARMOR_BREASTPLATE" color="equipment"/> + <subsprite sheetIndex="108" zoom="3" equipment_class="ARMOR" 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