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| author | Japa | 2010-09-14 18:39:44 +0000 |
|---|---|---|
| committer | Japa | 2010-09-14 18:39:44 +0000 |
| commit | e9c9491e6feabf0728435acc0768e28a00f19322 (patch) | |
| tree | 446a3694d879e34adce78e0657f595e290d876e1 /Block.h | |
| parent | 168a57fd59992b99f726ef9b8ae01fb0dbb957cd (diff) | |
| download | stonesense-e9c9491e6feabf0728435acc0768e28a00f19322.tar.gz stonesense-e9c9491e6feabf0728435acc0768e28a00f19322.tar.bz2 stonesense-e9c9491e6feabf0728435acc0768e28a00f19322.tar.xz | |
added options for sprites to work by light.
Diffstat (limited to 'Block.h')
| -rw-r--r-- | Block.h | 10 |
1 files changed, 9 insertions, 1 deletions
@@ -36,11 +36,19 @@ public: uint8_t rampborders;
uint8_t upstairborders;
uint8_t downstairborders;
-
+ uint8_t lightborders;
+
bool creaturePresent;
bool buildingPresent;
t_matglossPair ramp;
t_matglossPair water;
+
+ //following are neighbor water levels
+ t_matglossPair abovewater;
+ t_matglossPair belowwater;
+ t_matglossPair rightwater;
+ t_matglossPair leftwater;
+
t_designation designation;
t_occupancy occ;
t_creature * creature;
|
