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authorJonas Ask2009-11-13 03:12:07 +0000
committerJonas Ask2009-11-13 03:12:07 +0000
commit91c1cbc90a9027ba5afe4df2e8df838849df18ad (patch)
treeee5f329fb73b3888a239b0f0712e611261ba27a2 /BlockCondition.cpp
parent9c5218c1ba1f8cac770c363c0791fa7fe7b17bfd (diff)
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Yes! Massive optimization related to creatures. Should make load times acceptable again. Thank you Belal!
Diffstat (limited to 'BlockCondition.cpp')
-rw-r--r--BlockCondition.cpp1
1 files changed, 0 insertions, 1 deletions
diff --git a/BlockCondition.cpp b/BlockCondition.cpp
index e9d4c09..aaf5c47 100644
--- a/BlockCondition.cpp
+++ b/BlockCondition.cpp
@@ -19,7 +19,6 @@ bool BlockCondition::Matches(Block* b){
return pos == this->value;
}
-
if(type == Cond_MaterialType){
return b->building.info.material.type == this->value;
}