summaryrefslogtreecommitdiff
path: root/BlockCondition.cpp
diff options
context:
space:
mode:
authorJonas Ask2009-10-22 12:54:20 +0000
committerJonas Ask2009-10-22 12:54:20 +0000
commitfb452ce9594ea297aea586512ee66d47f232add5 (patch)
treeaa60bdc48c6ce33dfcb169d2013de5175f019e77 /BlockCondition.cpp
parent4bcc80edf1d438ce6718df4d580b2579ba22afa2 (diff)
downloadstonesense-fb452ce9594ea297aea586512ee66d47f232add5.tar.gz
stonesense-fb452ce9594ea297aea586512ee66d47f232add5.tar.bz2
stonesense-fb452ce9594ea297aea586512ee66d47f232add5.tar.xz
Cleaning up and some heavy refactoring.
Added a safety so users can't scroll to negative z-levels
Diffstat (limited to 'BlockCondition.cpp')
-rw-r--r--BlockCondition.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/BlockCondition.cpp b/BlockCondition.cpp
index 5cf2cb9..0a9b59d 100644
--- a/BlockCondition.cpp
+++ b/BlockCondition.cpp
@@ -1,6 +1,6 @@
#include "BlockCondition.h"
#include "GameBuildings.h"
-#include "GUI.h"
+#include "WorldSegment.h"
BlockCondition::BlockCondition(BlockConditionTypes type)
{