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| author | Jonas Ask | 2009-10-22 12:54:20 +0000 |
|---|---|---|
| committer | Jonas Ask | 2009-10-22 12:54:20 +0000 |
| commit | fb452ce9594ea297aea586512ee66d47f232add5 (patch) | |
| tree | aa60bdc48c6ce33dfcb169d2013de5175f019e77 /BlockCondition.cpp | |
| parent | 4bcc80edf1d438ce6718df4d580b2579ba22afa2 (diff) | |
| download | stonesense-fb452ce9594ea297aea586512ee66d47f232add5.tar.gz stonesense-fb452ce9594ea297aea586512ee66d47f232add5.tar.bz2 stonesense-fb452ce9594ea297aea586512ee66d47f232add5.tar.xz | |
Cleaning up and some heavy refactoring.
Added a safety so users can't scroll to negative z-levels
Diffstat (limited to 'BlockCondition.cpp')
| -rw-r--r-- | BlockCondition.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/BlockCondition.cpp b/BlockCondition.cpp index 5cf2cb9..0a9b59d 100644 --- a/BlockCondition.cpp +++ b/BlockCondition.cpp @@ -1,6 +1,6 @@ #include "BlockCondition.h"
#include "GameBuildings.h"
-#include "GUI.h"
+#include "WorldSegment.h"
BlockCondition::BlockCondition(BlockConditionTypes type)
{
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