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| author | Jonas Ask | 2009-10-26 17:21:26 +0000 |
|---|---|---|
| committer | Jonas Ask | 2009-10-26 17:21:26 +0000 |
| commit | 6dec738a8917ab1cc824b1b28059ed79c4090f13 (patch) | |
| tree | 40ca5460032d8b0d30a669fcf99fba2adc369f5d /BlockCondition.h | |
| parent | 5db20febfa15e1465c11bc0c4c785c7667d728b4 (diff) | |
| download | stonesense-6dec738a8917ab1cc824b1b28059ed79c4090f13.tar.gz stonesense-6dec738a8917ab1cc824b1b28059ed79c4090f13.tar.bz2 stonesense-6dec738a8917ab1cc824b1b28059ed79c4090f13.tar.xz | |
Reworked how buildings are assigned sprites. Much more dynamic now.
Added more configurable options for buildings.
Diffstat (limited to 'BlockCondition.h')
| -rw-r--r-- | BlockCondition.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/BlockCondition.h b/BlockCondition.h index d0c1b04..b888ba3 100644 --- a/BlockCondition.h +++ b/BlockCondition.h @@ -6,6 +6,7 @@ enum BlockConditionTypes{ Cond_MaterialType,
Cond_MaterialIndex,
Cond_NeighbourWall,
+ Cond_NeighbourSameBuilding,
Cond_PositionIndex,
};
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