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| author | Petr Mrázek | 2012-03-03 14:37:08 +0100 |
|---|---|---|
| committer | Petr Mrázek | 2012-03-03 14:37:08 +0100 |
| commit | 34183f96b86394895975fb59ae3c4673cd78f502 (patch) | |
| tree | 415178d0e54c119aa3326b8bce403d69a1dbb31e /BlockTree.cpp | |
| parent | 58147c3138cddc2e732dd537ca8a78782f196f88 (diff) | |
| download | stonesense-34183f96b86394895975fb59ae3c4673cd78f502.tar.gz stonesense-34183f96b86394895975fb59ae3c4673cd78f502.tar.bz2 stonesense-34183f96b86394895975fb59ae3c4673cd78f502.tar.xz | |
Get rid of Simple namespace, Gui module is now a namespace.
Diffstat (limited to 'BlockTree.cpp')
| -rw-r--r-- | BlockTree.cpp | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/BlockTree.cpp b/BlockTree.cpp index 3875862..f086160 100644 --- a/BlockTree.cpp +++ b/BlockTree.cpp @@ -23,7 +23,7 @@ void insert_sprite(WorldSegment *w, int x, int y, int z, Block * parent, c_sprit w->addBlock(b_orig);
}
b_orig->building.sprites.push_back(sprite);
- if(b_orig->building.info.type == BUILDINGTYPE_NA)
+ if(b_orig->building.info.type == (building_type::building_type) BUILDINGTYPE_NA)
b_orig->building.info.type = (building_type::building_type) BUILDINGTYPE_TREE;
b_orig->building.parent = parent;
}
|
