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| author | Kris Parker | 2009-12-04 01:51:30 +0000 |
|---|---|---|
| committer | Kris Parker | 2009-12-04 01:51:30 +0000 |
| commit | f69ea527451158fc42254586891ca74a95bac63a (patch) | |
| tree | 318b6565293858898a1ffdbdeef29a8d1eeefdd7 /BuildingConfiguration.h | |
| parent | 9828abec3b916081d37cf2844295af9e063e0a0e (diff) | |
| download | stonesense-f69ea527451158fc42254586891ca74a95bac63a.tar.gz stonesense-f69ea527451158fc42254586891ca74a95bac63a.tar.bz2 stonesense-f69ea527451158fc42254586891ca74a95bac63a.tar.xz | |
Building names translated at config load
Diffstat (limited to 'BuildingConfiguration.h')
| -rw-r--r-- | BuildingConfiguration.h | 7 |
1 files changed, 4 insertions, 3 deletions
diff --git a/BuildingConfiguration.h b/BuildingConfiguration.h index 38c2f35..875ddb7 100644 --- a/BuildingConfiguration.h +++ b/BuildingConfiguration.h @@ -6,7 +6,7 @@ class BuildingConfiguration
{
public:
- char gameIDstr[100];
+ //char gameIDstr[100];
uint32_t gameID;
uint32_t width, height;
string name;
@@ -14,11 +14,12 @@ public: bool canBeAnySize;
SpriteNode* sprites;
- BuildingConfiguration(string name, char* IDstring);
+ BuildingConfiguration(string name, int gameID);
~BuildingConfiguration(void);
};
//extern bool BuildingNamesTranslatedFromGame;
-void TranslateBuildingNames(vector<BuildingConfiguration>& configs, vector<string>& buildingNames );
+//void TranslateBuildingNames(vector<BuildingConfiguration>& configs, vector<string>& buildingNames );
+int TranslateBuildingName( const char* currentName, vector<string>& buildingNames );
|
