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authorKris Parker2009-12-21 11:51:41 +0000
committerKris Parker2009-12-21 11:51:41 +0000
commita350fc8f29fb9a0125f7445cf006e1312efbb6a8 (patch)
treec8a291c9326c10bb449a2c1b154ee0f9c2ae0b27 /Changelog.txt
parent6e3629ba331eee2b20490322298250c80b466d6b (diff)
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Added granite changelog to trunk
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1 files changed, 14 insertions, 2 deletions
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-----==== 'Granite' Dec 17th 2009 ====----
-
+----==== 'Granite', Dec 17th 2009 ====----
+* Unified content configuration system
+* All terrain sprites configurable by type and material
+* Vegetation fully configurable
+* All sprite configs can load alternative image files
+* All sprite configs can be loaded from multiple xml files
+* More options for creature configuration, including animations
+* Tweaks to allow directory based drop-in spritepacks
+* Drop down shadows for creatures
+* More bugfixes
+* Better handling for tiles at top of map.
+* Logo added
+* Ramp selection algorithm improved
+* Config for initial state of some on-the-fly toggleable settings
----==== Alpha release 4, Nov 23rd 2009 ====----
* Display can be rotated in 90 degree increments