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authorKris Parker2009-12-17 14:54:06 +0000
committerKris Parker2009-12-17 14:54:06 +0000
commitf45f85f51c95f6d04234035d2e7d26c7c68ce907 (patch)
tree5fbe15f49e249ced93da43c78ebfa929af7409b2 /Changelog.txt
parentc69d4f842c8bdfd259cd7d7116da484a87804ab7 (diff)
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Use default wall/floor types rather than leaving tiles blank
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1 files changed, 3 insertions, 3 deletions
diff --git a/Changelog.txt b/Changelog.txt
index 0eb59dd..ab320bf 100644
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+++ b/Changelog.txt
@@ -1,3 +1,6 @@
+----==== 'Granite' Dec 17th 2009 ====----
+
+
----==== Alpha release 4, Nov 23rd 2009 ====----
* Display can be rotated in 90 degree increments
* Many code optimizations: at least two occasions of ~50% improvements...
@@ -16,8 +19,6 @@
* Many many more sprites: buildings, plants, creatures & terrain
* Improved building configuration: more options, nested conditions, boolean logic, multiple image files, include files
-
-
----==== Alpha release 3, Oct 31th 2009 ====----
* Creatures added
* Changed all sprites to png
@@ -33,7 +34,6 @@
* Customize creatures with config file
* Customize stone and soil types with config file
-
----==== Alpha release 2, Oct 14th 2009 ====----
* Added screenshot button
* Added config file for changing various options