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| author | Japa | 2010-09-04 16:15:54 +0000 |
|---|---|---|
| committer | Japa | 2010-09-04 16:15:54 +0000 |
| commit | 0e156de3fe01d8c57d8838330f499e78ca0f371f (patch) | |
| tree | e76fb6e6fbdebf24e3bad20633be9ed5880b0826 /ContentLoader.cpp | |
| parent | 0d375ca72b33eb526695c381c894154894fe2807 (diff) | |
| download | stonesense-0e156de3fe01d8c57d8838330f499e78ca0f371f.tar.gz stonesense-0e156de3fe01d8c57d8838330f499e78ca0f371f.tar.bz2 stonesense-0e156de3fe01d8c57d8838330f499e78ca0f371f.tar.xz | |
added a mud sprite to all the floor tiles.
Diffstat (limited to 'ContentLoader.cpp')
| -rw-r--r-- | ContentLoader.cpp | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/ContentLoader.cpp b/ContentLoader.cpp index 2fea7f6..1a95020 100644 --- a/ContentLoader.cpp +++ b/ContentLoader.cpp @@ -477,10 +477,6 @@ const char *lookupMaterialTypeName(int matType) return "GreenGlass";
case WOOD:
return "Wood";
- case PLANTCLOTH:
- return "PlantCloth";
- case LEATHER:
- return "Leather";
case ICE:
return "Ice";
case CLEAR_GLASS:
|
