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authorJapa2010-09-04 16:15:54 +0000
committerJapa2010-09-04 16:15:54 +0000
commit0e156de3fe01d8c57d8838330f499e78ca0f371f (patch)
treee76fb6e6fbdebf24e3bad20633be9ed5880b0826 /ContentLoader.cpp
parent0d375ca72b33eb526695c381c894154894fe2807 (diff)
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added a mud sprite to all the floor tiles.
Diffstat (limited to 'ContentLoader.cpp')
-rw-r--r--ContentLoader.cpp4
1 files changed, 0 insertions, 4 deletions
diff --git a/ContentLoader.cpp b/ContentLoader.cpp
index 2fea7f6..1a95020 100644
--- a/ContentLoader.cpp
+++ b/ContentLoader.cpp
@@ -477,10 +477,6 @@ const char *lookupMaterialTypeName(int matType)
return "GreenGlass";
case WOOD:
return "Wood";
- case PLANTCLOTH:
- return "PlantCloth";
- case LEATHER:
- return "Leather";
case ICE:
return "Ice";
case CLEAR_GLASS: