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| author | Japa | 2010-04-14 12:05:11 +0000 |
|---|---|---|
| committer | Japa | 2010-04-14 12:05:11 +0000 |
| commit | 4459cd7605486be457b6e009f8eb9a8aaca1ca01 (patch) | |
| tree | 9b3a55359bb354579bf3521100798f9115cdff9e /ContentLoader.h | |
| parent | 5460866eceb7fd1f145c873b9d3cf223d2ebca77 (diff) | |
| download | stonesense-4459cd7605486be457b6e009f8eb9a8aaca1ca01.tar.gz stonesense-4459cd7605486be457b6e009f8eb9a8aaca1ca01.tar.bz2 stonesense-4459cd7605486be457b6e009f8eb9a8aaca1ca01.tar.xz | |
added the colors for all types of wood. existing forts built under the assumption that all wood is the same will look crap.
Diffstat (limited to 'ContentLoader.h')
| -rw-r--r-- | ContentLoader.h | 3 |
1 files changed, 0 insertions, 3 deletions
diff --git a/ContentLoader.h b/ContentLoader.h index 6f32ffb..2e1a325 100644 --- a/ContentLoader.h +++ b/ContentLoader.h @@ -35,9 +35,6 @@ public: vector<t_matgloss> inorganicMaterials; vector<t_matgloss> organicMaterials; - vector<t_matgloss> woodMaterials; - vector<t_matglossPlant> treeMaterials; - vector<t_matgloss> plantMaterials; vector<t_matgloss> creatureMaterials;
vector<string> classIdStrings;
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