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| author | Japa | 2010-05-04 10:54:06 +0000 |
|---|---|---|
| committer | Japa | 2010-05-04 10:54:06 +0000 |
| commit | 4a51199a91b37a97edca760ffa22629499fd8d83 (patch) | |
| tree | a84f3f5d37263034d38b347ed5d48a28319c6497 /ContentLoader.h | |
| parent | 6f188cc32530c8a422f1223741acb81ae7535c4d (diff) | |
| download | stonesense-4a51199a91b37a97edca760ffa22629499fd8d83.tar.gz stonesense-4a51199a91b37a97edca760ffa22629499fd8d83.tar.bz2 stonesense-4a51199a91b37a97edca760ffa22629499fd8d83.tar.xz | |
updated to the latest DFhack, added the functionality to have seperate sprites for blocks, boulders, etc.
Diffstat (limited to 'ContentLoader.h')
| -rw-r--r-- | ContentLoader.h | 8 |
1 files changed, 3 insertions, 5 deletions
diff --git a/ContentLoader.h b/ContentLoader.h index 10585ea..2d4b26f 100644 --- a/ContentLoader.h +++ b/ContentLoader.h @@ -33,14 +33,11 @@ public: vector<TerrainConfiguration*> terrainBlockConfigs;
vector<ColorConfiguration> colorConfigs;
- vector<t_matgloss> inorganicMaterials; - vector<t_matgloss> organicMaterials; - vector<t_matgloss> creatureMaterials;
-
vector<string> classIdStrings;
vector<string> professionStrings;
memory_info *memoryInfo;
DFHack::Buildings * Bld;
+ DFHack::Materials * Mats;
};
//singleton instance
@@ -59,4 +56,5 @@ uint8_t lookupMaterialFore(int matType,int matIndex); uint8_t lookupMaterialBack(int matType,int matIndex);
uint8_t lookupMaterialBright(int matType,int matIndex);
const char *lookupTreeName(int matIndex);
-ALLEGRO_COLOR lookupMaterialColor(int matType,int matIndex);
\ No newline at end of file +ALLEGRO_COLOR lookupMaterialColor(int matType,int matIndex);
+const char * lookupFormName(int formType);
\ No newline at end of file |
