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| author | Japa | 2010-04-10 08:14:26 +0000 |
|---|---|---|
| committer | Japa | 2010-04-10 08:14:26 +0000 |
| commit | d152bfaf28ae7653e008a6763c2abb97c949c142 (patch) | |
| tree | bd376391e2cabab63f33a8421e6d9bf54ccfdff7 /ContentLoader.h | |
| parent | 661f48f7a818b144459ce03b15dbf60bfd0ee76f (diff) | |
| download | stonesense-d152bfaf28ae7653e008a6763c2abb97c949c142.tar.gz stonesense-d152bfaf28ae7653e008a6763c2abb97c949c142.tar.bz2 stonesense-d152bfaf28ae7653e008a6763c2abb97c949c142.tar.xz | |
got some more stuff working.
creatures are all invisible for some reason, and buildings don't work.
Diffstat (limited to 'ContentLoader.h')
| -rw-r--r-- | ContentLoader.h | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/ContentLoader.h b/ContentLoader.h index 5d492e5..6f32ffb 100644 --- a/ContentLoader.h +++ b/ContentLoader.h @@ -41,6 +41,7 @@ public: vector<t_matgloss> creatureMaterials;
vector<string> classIdStrings;
+ vector<string> professionStrings;
memory_info *memoryInfo;
};
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