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authorJonas Ask2009-10-26 23:28:42 +0000
committerJonas Ask2009-10-26 23:28:42 +0000
commit3f7f1a61542e606a9150f7907034328a31387b00 (patch)
tree0cc5692545195286b1c73f41bb570abfd94ee800 /CreatureConfiguration.cpp
parent69a0c612e5e7041cd34853a8956d62ce3bc61066 (diff)
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Patch by Peterix. Linux compatibility hopefully improved quite a bit...
Worked in two workshops by kaypy.
Diffstat (limited to 'CreatureConfiguration.cpp')
-rw-r--r--CreatureConfiguration.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/CreatureConfiguration.cpp b/CreatureConfiguration.cpp
index aa78b5c..291ac8a 100644
--- a/CreatureConfiguration.cpp
+++ b/CreatureConfiguration.cpp
@@ -35,7 +35,7 @@ void TranslateCreatureNames(){
char* ptr = creatureTypes[i].gameIDstr;
uint32_t j;
for(j=0; j < v_creatureNames.size(); j++){
- if( strcmpi( ptr, v_creatureNames[j].id) == 0){
+ if( strcmp( ptr, v_creatureNames[j].id) == 0){
//assign ID
creatureTypes[i].gameID = j;
//jump to next creatureType