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| author | Caldfir | 2012-03-24 16:04:46 -0700 |
|---|---|---|
| committer | Caldfir | 2012-03-24 16:04:46 -0700 |
| commit | 40b6bd57ed1dd58c93c57661555d54f4aefc03a9 (patch) | |
| tree | 1a190cfeefa3afd914ee1ee681eb19ebc99a4883 /CreatureConfiguration.cpp | |
| parent | 4281f2672bba95491feaf2820232802ea389e6b7 (diff) | |
| download | stonesense-40b6bd57ed1dd58c93c57661555d54f4aefc03a9.tar.gz stonesense-40b6bd57ed1dd58c93c57661555d54f4aefc03a9.tar.bz2 stonesense-40b6bd57ed1dd58c93c57661555d54f4aefc03a9.tar.xz | |
Updated stuff, and added in a 'Military' special attribute to the creature configuration.
Diffstat (limited to 'CreatureConfiguration.cpp')
| -rw-r--r-- | CreatureConfiguration.cpp | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/CreatureConfiguration.cpp b/CreatureConfiguration.cpp index 93452cb..4d75b4c 100644 --- a/CreatureConfiguration.cpp +++ b/CreatureConfiguration.cpp @@ -158,7 +158,8 @@ bool addSingleCreatureConfig( TiXmlElement* elemCreature, vector<vector<Creature {
if(strcmp( specstr, "Normal" ) == 0) crespec = eCSC_Normal;
if(strcmp( specstr, "Zombie" ) == 0) crespec = eCSC_Zombie;
- if(strcmp( specstr, "Skeleton" ) == 0) crespec = eCSC_Skeleton;
+ if(strcmp( specstr, "Skeleton" ) == 0) crespec = eCSC_Skeleton;
+ if(strcmp( specstr, "Military" ) == 0) crespec = eCSC_Military;
}
int shadow = baseShadow;
|
