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authorJapa Illo2012-02-26 03:18:31 +0530
committerJapa Illo2012-02-26 03:18:31 +0530
commit730a216f761f643823f2cac7cfa3a23c28fe76dd (patch)
tree30e13cd2cb2eb9d878c1345802fe984f64337a92 /CreatureConfiguration.h
parent1691bdfbc40c348942e9e31b038ccfd4a9842a73 (diff)
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Added caste support and made blood colors be taken directly from the game.
Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
Diffstat (limited to 'CreatureConfiguration.h')
-rw-r--r--CreatureConfiguration.h3
1 files changed, 2 insertions, 1 deletions
diff --git a/CreatureConfiguration.h b/CreatureConfiguration.h
index 2aaca76..5028861 100644
--- a/CreatureConfiguration.h
+++ b/CreatureConfiguration.h
@@ -20,9 +20,10 @@ public:
int shadow;
enumCreatureSpecialCases special;
uint8_t sex;
+ int caste;
CreatureConfiguration(){}
- CreatureConfiguration(int professionID, const char* professionStr, uint8_t sex, enumCreatureSpecialCases special, c_sprite &sprite, int shadow);
+ CreatureConfiguration(int professionID, const char* professionStr, uint8_t sex, int caste, enumCreatureSpecialCases special, c_sprite &sprite, int shadow);
~CreatureConfiguration(void);
};