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| author | Japa | 2010-09-22 17:18:24 +0000 |
|---|---|---|
| committer | Japa | 2010-09-22 17:18:24 +0000 |
| commit | ef6e32c46f1f96985ee916865547bbf1f723fd2a (patch) | |
| tree | 93833d7cb43484a0e13553bd3ea32d2b06baacc6 /Creatures.cpp | |
| parent | 21d8d5aad8a16e370065bd57daa8f178ba06c362 (diff) | |
| download | stonesense-ef6e32c46f1f96985ee916865547bbf1f723fd2a.tar.gz stonesense-ef6e32c46f1f96985ee916865547bbf1f723fd2a.tar.bz2 stonesense-ef6e32c46f1f96985ee916865547bbf1f723fd2a.tar.xz | |
Updated included DFhack, to support the latest DF. creatures still don't work.
Diffstat (limited to 'Creatures.cpp')
| -rw-r--r-- | Creatures.cpp | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/Creatures.cpp b/Creatures.cpp index 6222503..f4a8deb 100644 --- a/Creatures.cpp +++ b/Creatures.cpp @@ -339,6 +339,7 @@ void ReadCreaturesToSegment( DFHack::Context& DF, WorldSegment* segment) catch(exception &err)
{
WriteErr("DFhack exeption: %s \n", err.what());
+ config.skipCreatures = true;
return;
}
if(!numcreatures) return;
|
