summaryrefslogtreecommitdiff
path: root/GUI.cpp
diff options
context:
space:
mode:
authorJapa Illo2012-02-22 00:48:06 +0530
committerJapa Illo2012-02-22 00:48:06 +0530
commitce5ec6c3f87fe5d0fb2bf5c50f097057e58aa039 (patch)
treeca24a2043ba743872b6136ecb39ec933dbc6bace /GUI.cpp
parentae9dd5511370d8b12354b613f395a20cf86bc461 (diff)
downloadstonesense-ce5ec6c3f87fe5d0fb2bf5c50f097057e58aa039.tar.gz
stonesense-ce5ec6c3f87fe5d0fb2bf5c50f097057e58aa039.tar.bz2
stonesense-ce5ec6c3f87fe5d0fb2bf5c50f097057e58aa039.tar.xz
Added fire effects. also fixed the cursor so it scales with the rest.
Signed-off-by: Japa Illo <japa.mala.illo@gmail.com>
Diffstat (limited to 'GUI.cpp')
-rw-r--r--GUI.cpp3
1 files changed, 2 insertions, 1 deletions
diff --git a/GUI.cpp b/GUI.cpp
index ed0014f..dfa37cb 100644
--- a/GUI.cpp
+++ b/GUI.cpp
@@ -359,7 +359,8 @@ void drawDebugCursorAndInfo(){
int spriteNum = SPRITEOBJECT_CURSOR;
int sheetx = spriteNum % SHEET_OBJECTSWIDE;
int sheety = spriteNum / SHEET_OBJECTSWIDE;
- al_draw_bitmap_region(IMGObjectSheet, sheetx * SPRITEWIDTH, sheety * SPRITEHEIGHT, SPRITEWIDTH, SPRITEHEIGHT, point.x - SPRITEWIDTH/2, point.y - (WALLHEIGHT), 0);
+ DrawSpriteFromSheet(SPRITEOBJECT_CURSOR, IMGObjectSheet, al_map_rgb(255,255,255), point.x-((SPRITEWIDTH/2)*config.scale), point.y);
+ //al_draw_bitmap_region(IMGObjectSheet, sheetx * SPRITEWIDTH, sheety * SPRITEHEIGHT, SPRITEWIDTH, SPRITEHEIGHT, point.x - SPRITEWIDTH/2, point.y - (WALLHEIGHT), 0);
//get block info
Block* b = viewedSegment->getBlockLocal( debugCursor.x, debugCursor.y, debugCursor.z+viewedSegment->sizez-2);