summaryrefslogtreecommitdiff
path: root/GUI.h
diff options
context:
space:
mode:
authorJonas Ask2009-10-26 01:10:00 +0000
committerJonas Ask2009-10-26 01:10:00 +0000
commit210597fe0010f98364548e5e3e43aee68e695137 (patch)
tree2ee513ccba119bf881501b82039ad7430570e4c5 /GUI.h
parent4e31fb25cf795e21dfb7779bca207f68fcd6ef1d (diff)
downloadstonesense-210597fe0010f98364548e5e3e43aee68e695137.tar.gz
stonesense-210597fe0010f98364548e5e3e43aee68e695137.tar.bz2
stonesense-210597fe0010f98364548e5e3e43aee68e695137.tar.xz
Major rework of how buildings are loaded, displayed and configured.
Added a whole bunch of spritework by kaypy, configs need some more work. MapLoading.cpp: boundary check on cell loading. Introduced a separate header file for types, commonTypes.h.
Diffstat (limited to 'GUI.h')
-rw-r--r--GUI.h1
1 files changed, 0 insertions, 1 deletions
diff --git a/GUI.h b/GUI.h
index 8bbfdb9..e295174 100644
--- a/GUI.h
+++ b/GUI.h
@@ -3,7 +3,6 @@
#include "common.h"
-
void pointToScreen(int *inx, int *iny, int inz);
Crd2D WorldBlockToScreen(int32_t x, int32_t y, int32_t z);
Crd2D LocalBlockToScreen(int32_t x, int32_t y, int32_t z);