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authorJonas Ask2009-10-22 23:13:27 +0000
committerJonas Ask2009-10-22 23:13:27 +0000
commit4df1a11a96ca50d28bf6cf7a8013f3a49df744f9 (patch)
tree9668e422c07971444293a5965f32949fda9b8ef2 /GUI.h
parent76db31294fdb8cc09fa788e5e120c160c4fc85d0 (diff)
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Added a debug cursor to look at block details.
Fixed hiding borders on fortifications. Added new fortification: Carved from stone.
Diffstat (limited to 'GUI.h')
-rw-r--r--GUI.h5
1 files changed, 3 insertions, 2 deletions
diff --git a/GUI.h b/GUI.h
index e676c7a..c0a1273 100644
--- a/GUI.h
+++ b/GUI.h
@@ -5,7 +5,8 @@
void pointToScreen(int *inx, int *iny, int inz);
-Crd2D WorldBlockToScreen(uint32_t x, uint32_t y, uint32_t z);
+Crd2D WorldBlockToScreen(int32_t x, int32_t y, int32_t z);
+Crd2D LocalBlockToScreen(int32_t x, int32_t y, int32_t z);
void DrawMinimap(BITMAP* target);
void paintboard();
@@ -22,7 +23,7 @@ extern int DisplayedSegmentZ;
extern BITMAP* IMGFloorSheet;
-extern BITMAP* IMGStairSheet;
+extern BITMAP* IMGObjectSheet;
extern BITMAP* IMGRampSheet;
extern Crd2D debugCursor; \ No newline at end of file